EdMap version 1.31 DOOM/DOOM-II/HERETIC DOS-based Map Editor *** Improvements new to v1.31 Auto-teleporter creation: use in LD or SE mode more extensive, specific & useful error checking Old(!) builder; using v1.0 again, no SE-merging problem snap-options from preferences panel texture replace checks floors, ceilings many minor improvements EDMAPCFG bugs fixed even better at updating TXT->DATs bug-free?? ..and of course, a faster viewer.. *** new to v1.30 HERETIC support! much better viewer; faster! bugs fixed! more multiple-selection (INS and DEL) control: sector split, merge, supporting objects, multiple vertex break, etc. much better texture aligning; not bound to sector, adjusts X and Y offsets. more checking, checking options panel in preferences. new vertex info bar; enter LineDef lengths. cleaner algorithms & main data structure routines (faster??) better memory management (more free memory??) all data compiled from text files; edit TXTs for your own descriptions, EdMap will automatically rebuild outdated files. more colorful map display: colored action LineDefs, 2-S LDs always grey, etc. pro-mode panels for byte-/bit-wise editing any object. (press space bar) many improvements comments? suggestions? bugs? ..& access to internet: mail me (or write to rec.games.computer.doom.editing, I read it often & my mail gets stuffed fast) araya@wam.umd.edu Like EdMap? Give it to a friend (who has a reg'd copy of DOOM, DOOM-II, or HERETIC). Don't like it? Tell me what to improve. -jeff