=========================================================================== Advanced engine needed : Doom Legacy =========================================================================== Title : Body Fade 1.0 Filename : bodyfade.wad Release date : 7/21/04 Author : Vilian Email Address : kucoru@yahoo.com Description : I was making some levels with nonstop monsters spawning, and the massive amounts of bodies were causing graphical problems. So I made this small wad/deh that modifies the death sequences of all of the monsters in DooM. A short while after death, bodies will explode. Aftwards, they will sink into the floor. It may remind you of Warcraft 3, haha. I urge you to modify the .deh to customize how the effect works. Additional Credits to : =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : Doom.wad/Doom2.wad * Play Information * Game : DOOM / DOOM2 Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : N/A Other game styles : N/A Difficulty Settings : N/A * Construction * Base : From scratch Editor(s) used : Wintex Known Bugs : None, I don't think. Will Not Run With... : Source ports that do not allow more than 965 frames. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to obtain file * ftp://archives.3dgamers.com/pub/idgames/ and mirrors