This wad is a WolfenDOOM scenario for DOOM II; in other words, a Wolf3D TC. Although created on a Macintosh, it is fully compatible with PC DOOM, and the included patch file works with DeHackEd 3.0. This wad also replaces the original upload called 2nd_enc.zip which resides in the /themes/wolf3d directory. ============================================================ Title: Wolfenstein 3D 2nd Encounter Filename: 2ND_ENC.WAD Author: Laz Rojas Email Address: filmman@pacificnet.net, wolfdoom@aol.com Misc. Author Info: web site at http://www.pacificnet.net/~filmman Description: Faithful recreation of the original 30-level Wolfenstein 2nd Encounter. Created completely on a Macintosh. MAPS02-31 are the original 2nd Encounter, while MAPS01 and 32 are new levels. MAP01 is a prelude to 2nd Encounter called Hollehammer, involving BJ's capture before being sent to Castle Wolfenstein. Also features ambient sounds. Additional Credits to: The guys at id, for creating both Doom and Wolfenstein ============================================================ *Play Information* Game: Doom II Level #: MAP01-MAP32 Single Player: Yes Cooperative 2-4 Player: No Deathmatch 2-4 Player: No Difficulty Settings: No New Sounds: Yes New Graphics: Yes New Music: No Demos Replaced: None *Construction* Base: New levels from scratch, recreating Wolfenstein 2nd Encounter Build Time: About three months Editor(s) Used: HellMaker, Demon, Deimos, MacBSP, DeMackEd PPC Known Bugs: None *Copyright/Permissions* Authors may not use this level as a base to build additional levels. You may distribute this WAD as long as this read me is included. *Where to get this WAD* FTP Sites: ftp.cdrom.com BBS Numbers: Other: http://www.pacificnet.net/~filmman ============================================================