This is a DHT exam file. Its place is in the dht-exams directory. The DOOM Honorific Titles Created by Frank Stajano on 1994 05 01 Steffen "Rini" Udluft hereby conquers the title of DOOM II Yagyu. Exam file name : D2Y6SRU.ZIP Title conquered : DOOM II Yagyu Author : Steffen "Rini" Udluft Completion date : 1997 11 22 Game and version used : DOOM II v. 1.9 Log entry : - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 19970505 1216 USER: SRU Steffen Rini Udluft 19970505 1216 : LRL-FFF-LLF rini@mppmu.mpg.de 19970818 1140 CHAL: D2Y6 SRU 04 25 16 (00) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - System used : P150+ 6x86/120 Mhz, PCI bus graphics (ATI Mach 64), Soundblaster Pro clone, headphones Controls used : keyboard only, with everything redefined as follows: D: fire A: strafe left S: strafe right SHIFT: speed on SPACE: use In fact I use [][][][#] (on a german keyboard) rather than the cursor keys - crazy, huh? Free interpretation : level 18 nightmare, 100% kills 'n secrets Comments : Obviously the easiest 'advanced title'. There's no need to hurry as time doesn't count and no respawning monsters force you to act quickly. An example how easy things can get if you do excessive corner inspection is my recording of map 04 - my health drops never below 97%. Imo this recording is really worth watching! The other recordings are played the "normal way" with much higher risk and somewhat acceptable times. map04: "The Focus" (map04-y.lmp) As I said in my D1V6 exam: "Taking the minimum amount of health during a recording as property to maximize in competition is a very original idea of Simon Widlake." This time I played safely with the -fast switch (instead of -respawn), thus having plenty of time to avoid mistakes. Unfortunately I had some bad luck at the slime and lost 14% health. Kills 100% Items 88% Secrets 100% and Time 7:10 Minimal Health = 97% ! map25: "BloodFalls" (map25-y.lmp) Nice little map, I enjoyed it. The -fast switch doesn't make much difference here, I play it on the normal route, just as in plain UV. Kills 100% Items 100% Secrets 100% and Time 4:02 Minimal Health = 7% map16: "Suburbs" (map16-y.lmp) One thing I really don't like when playing for 100% kills is to search for missing monsters. In this recording I hear the blasts of three imp's fireballs as I thought there are no monsters left except for the imps in the endroom. I search the whole level for almost 40 seconds just to see that I've been the victim of the 'imp missile bug' once again :-\ Kills 100% Items 80% Secrets 100% and Time 8:09 Minimal Health = 4% free: level 18 nightmare, 100% k&s (free-y.lmp) The Courtyard is the level where the monsters most excessively play hide and seek with you when playing for 100% kills. But not this time folks! I play it for 100% kills and secrets - on nightmare. You never have to search for monsters when they respawn ;-) Kills 127% Items 58% Secrets 100% and Time 4:00 Minimal Health = 5% Author info : I prefer the "-slow" monsters ... Btw: I hate agression and violence - in the real world (the one without pixels, you know?) Credits : Frank for all the work he has put in DHT George Bell for creating the new level set All players who have worked on level sets, especially the Pacifist team for their enormous support while creating the Pacifist title Istvan, Daniel, Kai-Uwe, Peo and Yonatan for always answering my beginners quiestions Rich, Rob, John, Frank (FJS) and Poeppy for some nice discussions. Istvan for his efforts to keep COMPET-N alive Simon Widlake for creating COMPET-N and the maintanance till 1996 ... and all active doomers for their entertaining recordings