This is a DHT exam file. Its place is in the dht-exams directory. The DOOM Honorific Titles Created by Frank Stajano on 1994 05 01 Thomas "Poeppy" Kroppen hereby conquers the title of DOOM II Pacifist. Exam file name : D2P6TPK.ZIP Title conquered : DOOM II Pacifist Author : Thomas "Poeppy" Kroppen Completion date : 1997 09 23 Game and version used : DOOM II v. 1.9 Log entry : - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 19970707 1812 CHAL: D2P6 TPK 18 25 13 (00) 19970707 1812 : Thomas Poeppy Kroppen - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - System used : 486dx2-80 vlb, sb pro, cl-gd5428, 14" monitor, highscreen "klick" keyboard, typhoon speakers. Recorded using DooM II v. 1.9 Doom2 -PlayDemo with DooM II v. 1.9 Controls used : default keyboard. :) Free interpretation : map32 "grosse" pacifist, cybie helps with keens! Comments : the *new* DHT-title "pacifist": can do any map without harming any monster. that means no direct hits, no blast hits from barrels or rockets. no intentional telefrags. no weapons baned. no "kill 2 monsters after the dance" rule. dance not required, but strongly recommended. allowed to dance and die, then run. really neat peace of research from the whole "pacifist-team" under the coordination of rini. map18: "the courtyard" (lv18-d2p.lmp) a really easy EASY. i can do this even in nightmare pacifist. the only thing that can go wrong is to get stuck on the cacos in the blue key area. dance is at the beginning. map25: "bloodfalls" (lv25-d2p.lmp) a really tough MEDIUM. at least if one can't do the "barrel-jump" to the soul- sphere. i can't, so i had to run around for the little spider to help me. the rest of the map is a piece of cake. btw: i wanted to enter the teleporter right away, but mr. shotgun insisted to go first. i don't think this counts for an "intentional telefrag", intentional tele- fragging is e.g. the "frag-machine" of map21 in the start area. :) dance is in the closed cabinet after i've got the soulsphere. map13: "downtown" (lv13-d2p.lmp) one of the most boring pacifist maps, 'cause there's a good deal luck involved in the "caco cleans the yellow key area". i find it super-annoying to play for 10 minutes only to get killed by imp- or caco-fire. the beginning works quite nice with my little "berzerk-trick" and i'm able to use both invuls in the damned yellow-key-area. time is 27:33 and dance is while waiting for the caco-demon to clean out the imps (didn't quite remember if i danced during the recording so there's another dance right at the exit). free : "grosse" (lv32-d2p.lmp) really funny map. rini at first said it's IMPOSSIBLE BY CONSTRUCTION, but later we found out that the cybie can actually walk _into_ the den of the keens. so it went straight from IMPOSSIBLE to EASIEST. i would have put it in EASY, so that it can be asigned for DHT-exams, but i was overruled. hmpf. so here it is as free, played w/o invul, finishing with 200/200 (big deal, i know). dance is at the start. Credits : * id for the greatest game ever. * frank for the dht, better than ever. * istvan for keeping the compet-n alive. * rini for all the tips, tricks and conversations. Author info : 28 year old cad/cam-engineer. doomed forever. :) right now i have all currently possible DHT titles: D1M,D2M,D2Y,DIV,D2V,D1P,D2P,D1T,D2T,D1I,D2I. E-mail : poeppy@aol.com