This is a DHT exam file. Its place is in the dht-exams directory. The DOOM Honorific Titles Created by Frank Stajano on 1994 05 01 Steffen "Rini" Udluft hereby conquers the title of DOOM 1 Pacifist. Exam file name : D1P6SRU.ZIP Title conquered : DOOM 1 Pacifist Author : Steffen "Rini" Udluft Completion date : 1997 08 11 Game and version used : ULTIMATE DOOM v. 1.9 Log entry : - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 19970505 1216 USER: SRU Steffen Rini Udluft 19970505 1216 : LRL-FFF-LLF rini@mppmu.mpg.de 19970709 2041 CHAL: D1P6 SRU 32 45 38 (00) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - System used : P150+ 6x86/120 Mhz, PCI bus graphics (ATI Mach 64), Soundblaster Pro clone, headphones Controls used : keyboard only, with everything redefined as follows: D: fire A: strafe left S: strafe right SHIFT: speed on SPACE: use Free interpretation : e4m2: "Perfect Hatred" Comments : I really enjoyed this challenge ;-) e3m2: "Slough of Despair" (e3m2-p.lmp) I agree with egwene (MER) that this is an ugly level. Just running for the exit is the only reasonable thing to do in that one ... Time 0:32 e4m5: "They Will Repent" (e4m5-p.lmp) Definitely the hardest level in the medium set. Dancing makes this level a big deal harder. It is so much overhead, as most unsucessful tries end after a couple of seconds. I play it safe and snatch the armor. In the exit jump I nearly jumped too far, but if this happens you can take the invulnerability and the yellow key and then exit the normal way. I end with only 11% health. Time 1:25 e3m8: "Dis" (e3m8-p.lmp) Without Patricks "howto" I would never have been able to do this one. Even with the knowledge what to do in principle, it took me dozends of tries. free: "Perfect Hatred" (e4m2-p.lmp) This is much harder than any of the levels in the hard subset (in my opinion). I guess this took me at least a few hundred tries to complete. I worked out a plan to make it a bit easier than Yonatan's first recording. This is my strategy: First I try to make the monsters kill the demon and imps on the left platform, this makes the jump to the left room much easier. I take the radsuit and the supercharge, press the switch from below and lure the cacos from the upper platform - they tend to block the Winterfeldt jump. The sergeant sometimes blocks the narrow passage to the left, round room. He is one of the worst enemies in this level. If the radsuit isn't worn up the staircase is no problem and the only problem with the Winterfeldt jump is to make it fast enough to avoid blocking cacos. After this, blocking demons, blocking cacos and rockets are the remaining problems ;-) My plan is to take another radsuit to be prepared for the long route (on which you don't have to swallow rockets) and let Mr. Cybie kill the demons. Then go back, lure the cacos away from the teleporter and Cybie's platform to clear the way to the secret exit. In this recording I got some bad luck with a caco in my back, so I end with only 4% health. This recording contains one telefrag, sorry Mr. Cybie. Dance at the exit and in the next level. Time 3:03 Author info : Born in '69, dooming since '93, got some crazy ideas sometimes ... Btw: I hate agression and violence - in the real world (the one without pixels, you know?) Credits : id for the best computer game I've ever seen Frank for all the work he has put in DHT Simon Widlake for COMPET-N The "Pacifist-Team" for the enormous help and support