This is a DHT exam file. Its place is in the dht-exams directory. The DOOM Honorific Titles Created by Frank Stajano on 1994 05 01 Daniel Zinsli hereby conquers the title of Doom 2 Incubus Exam file name : D2I-DZ.ZIP Title conquered : DOOM 2 Incubus Author : Daniel Zinsli Completion date : 1996 05 07 Game and version used : DOOM II v. 1.9 Log entry : CHAL: D2I DZ Daniel Zinsli (Manes) 32 10 06 RFR-FLR-LRR : daniel.zinsli@login.eunet.no (Daniel Zinsli) Substitutions? : NO, substitutions are for wuzzes :) System used : 486 Dx 4 100, (8 meg) with a SB 16 , -phase and some nifty koss portapro headset.. Controls used : keyboard + mouse (The only Way) using w,e,r and space for both running and use. Free interpretation : I got the newest bases.txt. Level 13 was'nt in it. So, I did that level, quite easy. The last easy level, I thought. Checked bases.txt the day later. level 13 was added by s. Wildlake. I hate him! ;)) So i thought I could include this one here.... Comments : Level 32: This was my first recording. VERY easy. Nothing to it, grab the invul (or don't) and blaze through... Someone did this on 0:14. That's a nice run... I'm a bit slower though... Level 10: Medium it was.. Kill some at the beginning, and don't get tempted to run for it... ;) this is the fastest route methinks, does anyone disagree? The revenant / arachnatron room has some problems, but when you're through this one the rest's "easy" ... Level 6: With this technique, it's a medium level. Get some plasma gun, kill some imps.. take the "far" route through the start-room, and hopefully, the revenant won't follow.. (He does occasionally though, get 21nm66??.zip from lmps/COMPET-N/MOVIE ) Kill some more imps. And here comes the clue: DON'T trigger the linedef that opens the revenant cage... You'll save a LOT of plasma... (probably blodplasma too.. ;) ) And if you're not to lasy, don't trigger the one to the imp room either. At the end room: Don't open the mid cage with all the monsters.. I did by mistake though... ;) Jump to the exit door, and you're home free.... Should maybe be an medium level? [When everybody studies each other's technique's it's easy.. ;) ] Level13: Watch the lmp. When you're not in a rush, it's not to difficult. Level19: A Hard level. The beginning is _very_ tricky, I failed at 50% of my tries. The spider is VERY anoying when he starts to open the door. Then you have some free time, and then you go for the first key. This is THE route to take, methinks... All the way through you have to run, and always, something happens that you don't see coming... [But that's nightmare.. ;) ] Critical points: After the first teleport. The beginning. Exiting the caco/spider room, when the demons are telep'ed, the end... This route [which i had to work on a lot for a change.. solves a lot of problems, try other routes and watch for yourself! ;) ] Watch the lmp, quite cool... :) Author info : Previous Titles: d2M [bah!] freshman student, and considering the math exam next monday, I really SHOULD read instead of this.. But hey! Nodes building is math too right? So I'm studying all the time...kinda... sorta.. Duh! :)