This is a DooM .LMP "Competition" Entry - Please forward it... E1M5-109.TXT E1M5-109.ZIP E1M5-109.LMP - Ultra Violence Recorded using "The Ultimate DooM" DooM -PlayDemo with Ultimate DooM OR DooM -PlayDemo with DooM Ver. 1.9 DooM - Ep.1 Mi.5 - Phobos Lab Kills 48% (Items 17) Secret 11% and Time 01:09 ----- Description: I did this level long ago but Anthe forced me to repeat it... In this recording are only two really new elements: 1. I take the shotgun from the second and not from the first sergeant. 2. I don't shoot in the room with the two lowering pillars because this would wake up the monsters on the way back. I use the counter-clockwise direction because of a broken symmetry in the monsters behind the hidden doors: all the right ones look to the center (to me) but only 3 out of 8 on the left side look to the center - the other 5 look to the wall. The right ones can see me anyway (I pass there as the doors open) but the left ones are still inactive until my first (barrel) shot. They wake up and have to turn around. This helps me to leave this disgusting room. In the next phase I use only 5 rockets. This gives me the opportunity to kill one of the demons in the last room with a rocket. Uwe Girlich girlich@aix520.informatik.uni-leipzig.de