This is a DooM .LMP "Competition" Entry - Please forward it... NMDM1BHB.TXT NMDM1BHB.ZIP N?M?-mtt.LMP - NightMare! Recorded using "The Ultimate DooM" DooM -PlayDemo with Ultimate DooM OR DooM -PlayDemo with DooM Ver. 1.9 DooM - Episode 1,2,3 & some 4 on Nightmare! ( except N2M6 & N1M9 ): There are 4 LMPs (see below) of 3 never recorded before Ep.4 levels Kills Items Secrets Time Health Armour N1 M1 - 24% 5% 0% 0:12 ( 23 1) N1 M2 - 40% 11% 33% 1:04 ( 99 49) N1 M3 - 72% 46% 71% 3:08 ( 18 17) N1 M4 - 58% 64% 100% 1:43 ( 94 89) N1 M5 - 127% 86% 77% 4:46 ( 6 57) N1 M6 - 68% 47% 100% 3:50 ( 88 47) N1 M7 - 110% 54% 75% 3:49 ( 51 56) N1 M8 - ???% ??% ?% ~ 2:15 ( 32 0) <- 1 0:) you'll see N1 M9 - Not enough time to complete N2 M1 - 124% 93% 100% 2:25 (100 192) N2 M2 - 30% 41% 25% 2:23 (100 0) N2 M3 - 58% 51% 66% 1:33 ( 92 113) N2 M4 - 23% 10% 30% 1:33 (135 0) N2 M5 - 8% 25% 0% 0:59 ( 25 0) N2 M6 - Not enough time to complete N2 M7 - 58% 33% 33% 3:05 ( 26 20) N2 M8 - ???% ??% ?% ~ 2:40 ( 62 11) N2 M9 - 78% 100% 100% 1:47 ( 61 44) N3 M1 - 96% 100% 100% 1:39 ( 99 0) N3 M2 - 0% 0% 33% 0:23 ( 70 0) N3 M3 - 35% 28% 16% 1:36 (176 180) N3 M4 - 25% 18% 0% 1:37 ( 42 0) N3 M5 - 6% 8% 10% 0:51 ( 86 0) N3 M6 - 39% 20% 0% 1:21 (100 101) N3 M6 2 0% 0% 0% 0:15 ( 40 0) N3 M7 - 128% 12% 50% 4:30 ( ?? ??) N3 M8 - ???% ??% ?% ~ 0:54 ( 46 149) N3 M9 - 97% 83% 100% 4:32 ( 10 27) N4 M1 - N O W A Y !!!! N4 M2 - W H A T A R E Y O U C R A Z Y ? N4 M3 - 75% 40% 90% 2:07 ( 45 81) N4 M4 - 48% 47% 50% 1:30 (158 0) N4 M5 - Haven't tried N4 M6 - Same N4 M7 - 81% 72% 25% 2:46 (122 47) N4 M7 2 61% 72% 0% 2:22 ( 7 24) N4 M8 - ???% ??% ?% ~ 3:39 ( 81 117) N4 M9 - 32% 0% 0% 0:43 ( 73 181) Descriptions Wow... this shows what I do with my free time. Here's a description of each level. Thanx to ALL those .LMP makers out there who's techniques I mimicked or worked on. A huge thanks to Steffen and Anthe, who's skills and movies drove me back to single player. This took about one week during my free time to finish. N1M1 - I hope there isn't a soul on earth who can't do this... the Ultimate DooM route is easiest, but I chose the faster route which can easily kill you, took me 7 tries to get 12 seconds. I didn't want to waste too much time with this one. N1M2 - Not too rough. No critical parts. N1M3 - Thanx id for making such a beast of a level! But isn't it amazing how so many levels are possible? I exit to the secret level. I planned this route myself. Though I mess up in getting the rocket launcher secret twice! N1M4 - Very simple if you know the path to take... I missed the key like a fool :) N1M5 - Another near impossible map. I didn't want to do this one again so I copied my D1I DHT exam for it. Very watchable and cool, like N1M3. I get near death twice (below 10%), my route also. I saw two other recordings of this from scratch recently. One of Anthe (good job!) and a keyboarder (agh!). Well done! I would never expect a keyboarder to do such a difficult level on NightMare! But maybe my route needs some work ;) Damn dances :) I fall apart totally when I entered the third building :( N1M6 - Simple. The *only* hard part is the end. I didn't feel like re-recording so I copied my DHT lmp. This one was done way back with my crappy old mouse. N1M7 - This one sucks! Too many enemies, too many barrels (of fun), not enough chaingun ammo. A decent amount of health. It's run or be killed (what fun... just like N1M3 and N1M5, but somewhat simpler). This one took me a great many tries and the fact that you can get shot from everywhere doesn't help. Plus, the respawn time sucked for me. N1M8 - The beginning's all luck with how many demons die and the end you wanna ignore the Partial Invis, otherwise relatively easy although I got the Invisibility and I get nailed repeatedly by my good friend, the Baron. A very poor lmp file, but the level was boring. N1M9 - I didn't have enough time to complete this one :P N2M1 - A pretty hard map considering it's the first level. Just aim well and you should do OK. And make sure to get the shotgun first and plasma right afterward. Can be hard if you don't keep calm and play well. N2M2 - I didn't have a plan going into this map. I just tried to remember Steffen's D1S which is why I got the (useless) yellow key. I even start to get crushed... heh. Too annoying to get the weapons and I didn't need 'em so it's better to take the quick way out. N2M3 - Simple level. Strafe run at the beginning, grab the shotgun. Get the plasma and key, and plasma your way to the health and end. 2nd try. I've done this one MUCH better. But check out the health I've got at the end. If not for the Mega- Armor I'd have been dead! N2M4 - I start out great and get wrecked by some sergeants. Don't ask why I got the Supercharge at the end. Fairly easy if you know the route. And if the Caco waits for you at the last step... use Shotgun or he can take you out, plasma sux around corners. N2M5 - The hardest part is getting the shotgun at the beginning. Otherwise, it's just a run to make it to the end. Took me 3 tries I think. N2M6 - I didn't have enough time to complete this one either :( N2M7 - An all around pretty cool map. The look and play is fun. Too bad I don't get to visit it all. Getting the shotgun isn't really hard either. The only part to worry about is with the demons during Invulnerability; if you can't get out in time, you can get screwed. N2M8 - I'm not re-recording this because it's just a boring level. Yeah I get hit; no, I don't care :) I got some pretty cool moving shots against the souls though. N2M9 - I almost forgot it was on Nightmare! Dodge and get them to fight, then run for it... I half expected everyone to respawn and I messed up the final room sorta (not knowing what to flip). N3M1 - Getting past the initial cacos *can* be hard but really isn't if you use the imps. Getting the shotgun safely is also annoying. The rest shouldn't be too hard for a seasoned DooMer. N3M2 - Simple. Just a run for plasma, a grab of a key, about 80 shots, a flip of a switch and you're out! N3M3 - In all honesty, this must be the hardest start of any possible NightMare level in DooM (from scratch anyway). I found out that if I turn right after the init refresh daemon is done, and start to strafe left and run forward, I'd get past the demon. I can't read what the AI will do next so I kept dying and I also tried to get the rocket launcher a couple of times, and almost made it once (except I killed myself like a moron. After I got the shotgun I forgot the route! As you will see. N3M4 - 3rd try. I had bad luck with rockets the first two times :P After the start the rest is damn easy. Not that the beginning is hard either. I even totally miss the two switches and I still exit. N3M5 - The only thing standing between you and the exit is a simple route, *slight* luck with Demon AI, and how far you get with the Invul. N3M6 - Damn. They can't get much easier can they? 3 unbelievably simple routes to this. I include two. One without any killing, and one that's interesting (secret then normal exit). The other way is to get into the secret exit with the rocket launcher. 1st one's a D1I. N3M7 - Completed on my first nightmare run! Sadly... I missed the strafe run jump about a million times at the end. A simple level, except maybe the beginning sergeants which can kill you quickly, but don't give ME a hard time. N3M8 - Get the SpiderMastermind to fight the others and you have a big ugly, shiney, wall guarding you, not to mention you can destroy that wall and beat the game! :D N3M9 - My D1I Free... I did it my first try. Cut it close at the end, but I achieved my first try goal. N4M1 - I can't do this one... I suggest getting the Shotgun immediately followed by rockets to telefrag 2 sergeants. No health is total BS on id's part (6% doesn't count). Go ahead Steffen, Anthe, Daniel... try this one! N4M2 - Another impossible Nightmare level brought to you by the psychos at id. Tried this one a billion times. I somehow got the key blue key once. PURE LUCK on my part. Any takers on this one? N4M3 - The start's a bitch. You nail that, most of the rest is easy, except for a hard jump that I never thought possible until I saw Mike Pratt's D1I. I kinda mess up but it won't seem very noticeable to the watcher. Another D1I. N4M4 - The start's luck. Took me 10 tries. Not too difficult if you know the secrets. I took the wrong teleporter. I wanted the rockets and chaingun. Oh well. Still a pretty good run. N4M5 - ??? N4M6 - ??? N4M7 - The beginning's hard. But if you get to the Cyber room, the rest is a snap. This was going to be my out of base D1I if someone uploaded E4M3 as their out of base. No one did so I was stuck with this; hence, the dance. There's also a second route included without the invulnerability and it's probably about 10 times as difficult. N4M8 - Pretty damn hard. If id didn't include all the weapons and health... it would probably be impossible. It requires a lot of skill, luck, ammo, and the Partial Invisibility. Without it, the sergeants and troops make quick work of you. This one for me was pretty damn hard. Took me about 20 tries. N4M9 - I saw this on a D1I and the jump is really hard. An easy map if you have patience. But the jumps at the beginning were luck for me. Hey id, great job on Quake. It's not perfect but it grows on you. But rest assured DooM will never die! It's a near perfect product. My only complaint with it is that there isn't a third installment. (I want the HeXeN engine! :) I did this set of .LMP's to get myself to stop playing DooM and DooM II on single player. It worked! I'll be quitting for about a month or two. And if anyone who has good skill with a mouse thinks that Anthe, Daniel and Steffen are "DooM gods"... well... they're right. But these .LMP's show that, with dedication, anyone has a decent chance. Branimir Beric IronLich@aol.com