Check out this Nice PWAD; single, cooperative & DeathMatch playing. ================================================================ Title : Nice Filename : Nice.WAD Author : Jose Luis Gallardo Email Address : Misc. Author Info : Description : A nice PWAD good for single player, cooperative and DeathMatch. There is some extra stuff in multiplayer mode. In DeathMatch there are some locked ways, so the fighting arena gets smaller, that's nice for DeathMatching (this level is huge, you know). Additional Credits to : ================================================================ * Play Information * Map Number : E1M1 (Heretic only) Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes New Music : Yes, Creeping Death, by Metallica (taken from BEDLAM.WAD by Richard Dadd) Demos Replaced : Demo 1. Watch me fightin'. * Construction * Base : Build time : About 20+ hours, included testing. Editor(s) used : DEU 5.21, VNB, DeuTex, DCK (I know, some of these editors are DOOM editors, but they work properly with Heretic), and a couple of utilities I programmed myself: JOSED & PCX2LMP. Have a look at the end of this file if you want to know how I managed to make DOOM editors work with Heretic. Known Bugs : none * Copyright / Permissions * You may use this level as a base to build additional levels, but give credits! Anyway I would not do it, there are some new textures here, and you may have problems with that, if you don't know much about PWADs You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * Wherever you may roam. * How did I do it ? * Well, DEU & VNB work nice with Heretic, so there was no problem with that, but DeuTex just didn't work, I had to rename heretic.wad to doom.wad but still it didn't work, because DeuTex does some DOOM-palette checking, so I did this: I extracted DOOM's palette file from doom.wad (this file is called PLAYPAL, if you don't know it). Then I made a PWAD with DOOM's PLAYPAL, I merged it to heretic.wad (renamed to doom.wad), and then it worked! But palettes did not look properly after restoring heretic.wad. So I had to think. After some thinking, just by chance, I did something that saved me: I modified first palette from DOOM's PLAYPAL file with my PCTOOLS 4.21, I merged it to heretic.wad (renamed to doom.wad), and I saw that DeuTex palette checking was alright, so I thought: Well, so first palette is not checked, but the rest, or some of the rest, they are (if you don't know I'll tell you that PLAYPAL contains 14 palettes and first palette is the one that's displayed most of the time in DOOM & Heretic, I mean, the one that any new texture or graphic should have). So I realized that I needed a PLAYPAL file with these requeriments: -First palette had to be Heretic's one. -The other palettes had to be DOOM's ones. Affortunately, I'm a nice Pascal programmer, and that meant no problem at all to me (because, of course, I knew PLAYPAL's format). So I did that PLAYPAL file I needed, put it into a PWAD, and then, each time I need it, I just have to rename heretic.wad to doom.wad and merge that PWAD, and DeuTex works alright! I'd rather get a copy of HeuTex (if it exists), but well, at least I can make new PWADs with new textures & graphics. About the utilities I designed, they are PCX2LMP and JOSED. JOSED is an editor that allows you to change message-LMP files; these are the files that are diplayed when you quit Heretic or DOOM, or when you are loading Heretic, there are some editors like this one I programmed, but I just hadn't one! So I had a look to one of these LMP files with PCTOOLS 4.21 (this program is GREAT) to see its format, then I coded JOSED with Turbo Pascal 7.0 (another GREAT tool). PCX2LMP is an editor that just convert PCX image files to raw LMP files, Heretic uses this files for the title screen and for the automap page. I coded this again with TP 7.0 (I told you, I'm a Nice Pascal Programmer). I supposse there must be lots of tools like these everywhere. I had to program them because I just didn't have anyone! * About the song included * As I told you, it was taken from BEDLAM.WAD a DOOM1 PWAD, it was extracted with DeuTex, then included in Nice.WAD. Creeping Death is one of my favourite songs (perhaps my favourite one), so I included it here. " So let it be written so let it be done I'm sent here by the chosen one so let it be written so let it be done to kill the first born Pharaoh son I'm Creeping Death "