================================================================ Title : Townhouses (Townhous.wad) For : Doom2 Date Finished : November 21, 1995 Author : Dino M. aka:(D.T. Legna) E-mail Address : Pangier@aol.com Misc. Author Info : 30 years old. Owner of entertainment based web site at http://www.afternight.com. I work with the music community of Chicagoland. Owner of a Recording Studio and rehearsal studio spaces. Description :Have you ever wanted to snipe your neighbors? Well you can now snipe mine. The are five complete houses The idea here is to go from house to house killing the inhabitants. This is a VERY detailed level. There are about 2500 sectors. I believe it may be THE most detailed level made for doom2. OH,.. and watch out for my mailman. He carries a gun.. (go figure!) Additional Credits : Thanks to Ben Morris for DCK and his help with questions I had through e-mail and ID of course! ================================================================ * Play Information * Map : Map01 Single Player : Yes & NOT impossible either! Very fair & challenging Cooperative 2-4 Player : Yes. Keep the monsters from entering the main home. I added a switch I like to call my "Dawn of The Dead" switch. When hit, it releases an onslaught of troopers on the outside of the house. (the Switch is in the garage). Deathmatch 2-4 Player : Yes Actually a great DM level. Each starts out in their own home and fights to get control of the main house which contains many of the good weapons. I put the only health where you would expect to go when you are hurt.. In the bathroom. Difficulty Settings : Not implemented New Sounds : Nope New Graphics : Nope Demos Replaced : Nope * Construction * Base: : New level from scratch (I did cut and paste a few pieces of furniture from a two other wads because I got tired of creating it myself). The wads I used were "Two Houses" and "MyHome". Build Time : 90+ hours!.. I really spent a lot of time on this one. Editor(s) used : Good ole DCK (Thanks Ben!!) Known Bugs : The ever so popular hall of mirrors happening outside when looking from the way north. No big deal, No one goes there anyway :-) Special Features : If you really want a challenge, Open the huge door at the very north end of the map. Great idea for Cooperative play. Not so good idea for solo play. Where to find this wad : TWC's Oct/Nov 1995 disk and & America Online. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels provide you credit me with creating the original level and that you say the level you've made is a modified version of my original level. Copyright: Yeah Right... Nuff said! (However, if you do put this on a cd-rom, please let me know through e-mail). Disclaimer: This is not produced by ID Software and therefore no tech support by them is possible. Good Luck, Let me know if you have any problems and please send me feedback on this level. It's the only way I know what ideas work good.