=========================================================================== Advanced engine needed : None Primary purpose : Single + coop play =========================================================================== Title : The Remote Complex Filename : remcmplx.wad Release date : July 26th 2018 Author : Segfault Email Address : [redacted] Other Files By Author : None yet! Description : Two hours ago, a priority security alert was received on all channels from the Abrash Remote Research Complex, a small research and development site built into a steep hill among the terraformed landscape of Europa. Forty minutes ago, the Quick Reaction Force arrived on site. You've heard nothing since then, and now you're about to round the corner, into the dip where the entrance to the Remote Complex sits... [This is my first custom Doom map. Ever. Let me know what you think!] Additional Credits to : Map and intermission music by Noyemi K. - https://soundcloud.com/mishkahd Special thanks to the folks on badgame, doomworld and /vr/ for providing criticism and testing =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About two weeks Editor(s) used : SLADE3 May Not Run With : Not sure. Works fine in Chocolate Doom. MIDI files inside may conflict with old ports Tested With : Chocolate Doom 3.0, Doom Retro 2.6.9 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: idgames