================================================================ Title : quikisg2.WAD (sequel to quick is good (quikisgd.wad) Author : Malcolm Sailor Email Address : sailorm@muhammad.usask.ca Misc. Author Info : From E-mail messages about 3_pack1.zip Thanks. I needed that. -richard@radar.demon. something. I have one thing to say: cooool. -Rob doell (doell@sklib.usask.sk.ca I would greatly appreciate feedback on: ammo/health: there's more than I need but I know where everything is. difficulty: too easy/hard how much you loved it/hated it. .zips I have made: darker.zip: contains darker.wad, my first level 3_pack1.zip: contains ruler.wad, omelet.wad and tekrkbrn.wad, better than most stuff out there but nothing special ds-61-2.zip: contains seven high-quality maps alapolgy.wad: two very short levels fromdrem.wad: a very short level from a dream lab.wad: a high-tech lab boom.wad: a ghost-town. The first room is practically copied right out of dante's gate. It's good though. wasteme.wad: an untested (at point of release) wad. I left out the exit switch (blush). sinferno.wad: a okay hell wad. quikisgd.zip: one of my more recent releases. Short, high quality, and action packed. Nosun.zip: Nosun.wad -I give it a 9.5 (of 10). -cmarti39@icon.net Goaway09.zip: Goaway09.wad Skull.zip: skull.wad for doom 1 DS-61-3.zip: update of ds-61-2.zip nosun2.zip: second of a series: the space ship at the end nosun.zip(oh, so that's what it was) My fav. wads: Raven.wad (you know it) Mtfactor.wad. It's incredible! get it now! Darkcvnt.wad. The best! Description : Meant to be played seperately from quikisgd.wad First part has a doom1 feel, evolves into a bit more doom2ey level, as in its predeccesor. You thought that teleport would send you home, but it didn't. Maybe the next one you find will. Inspiration: Episode Four: the ultimate doom. | |\ | / | \ | / | \|/ | /|\ | / | \ |/ | \ | Additional Credits to : Canada, Myself, iD, and the makers of dck. Without it, I would still be trying to close a sector in deu. ================================================================ * Play Information * Episode and Level # : Map01 Single Player : Yes, built for it. No FUCKING (there did I piss off you yuppies yet) multiplayer switches. Cooperative 2-4 Player : Yes, Extra monsters (not tested). Deathmatch 2-4 Player : Yes, Extra Weapons, -not tested though Difficulty Settings : Yes. Play it in UV for the full experience. New Sounds : No New Graphics : No. Demos Replaced : None * Construction * Base : New level from scratch Build Time : 3 hours over 2 days. Editor(s) used : Dck 3.4, by far the very best editor. Try it, it kicks deus (and all the others) ass. Read the docs. Known Bugs : * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. But if you do give me credit. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.