================================================================ Title : PHOBOS3 Filename : PHOBOS3.WAD Authors : Colin Phipps & Robert Phipps Email Address : crp22@cam.ac.uk & BobPhipps@compuserve.com Misc. Author Info : Colin Phipps - I am a student, and I also do WAD reviews. Check out ftp.cdrom.com/pub/idgames/levels/reviews/d1rev*.* Description : This episode for DOOM ][ combines the graphics and style of the original DOOM Knee-Deep in the Dead with the difficulty, new monsters, weapons and textures of the comercial game. There are also a number of new textures, mainly created by rearranging old textures, and some new animated computer textures. If you like these levels, please let me know what you liked most. They don't take long to make using DCK, though I seem to spend ages improving them. If I get some feedback then I will probably complete my scheme to extend it to 11 levels. Who knows, maybe more? Equally, if there is something which you thing is bad about these levels, let me know. I have had little feedback about them so far, so all feedback is appreciated. Additional Credits to : Helen Phipps, for helping with the artistic side. Other WADs by the same authors : 12PWR.WAD, 1PHOBOS.WAD, PHOBOS2.WAD - earlier versions of bits of this episode. CATADOOM.WAD - by Robert Phipps. On Compuserve Action Games Forum, and soon on ftp.cdrom.com. Might change its name though. ================================================================ * Play Information * Game : DOOM ][ Episode and Level # : MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes New Music : No Demos Replaced : None - if you need one, play a lower skill :-) or e-mail me (crp22@cam.ac.uk) * Construction * Base : MAP01 - From scratch MAP02 - From scratch MAP03 - Modified E2M3 MAP04 - From scratch MAP05 - From scratch MAP06 - Modified example PWAD supplied with DoomEd for Windows MAP07 - From scratch MAP08 - From scratch Build time : You really don't want to know. Years. Mostly struggling with editors. Once I got DCK, things got much faster. The levels done with DEU and DoomEd took weeks each; with DCK it is just days. Also huge amounts of time improving and refining the levels. Editor(s) used : Originally DoomEd, DoomEdPM, DEU Then I found DCK v3.61 and it's far better. DEUTEX for compiling. Known Bugs : None major - some rough walls and minor clipping effects If you find any texture misalignments, e-mail me (crp22@cam.ac.uk). * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, providing this file is included, and due credit is given to the original authors. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ================================================================