Hello. I've finally uploaded this thing. To receive level one of this series, e-mail me. (It really sucks though.) Just a reminder. E-mail me with anything yu have to say about this WAD. If it sucks, tell me. I don't mind. It helps me get better at this stuff. ================================================================ Title : The Wastelands (HUMANmeat! level two) Filename : hmeat2.wad Game and Version : DooM ][ 1.9 (although it MAY work on other versions. Author : Dr. DooM (Eric Williams) E-Mail Address : gold49@popmail.winusa.com Misc. Author Info : Um, no. Description : Uh, level two to HUMANmeat!. I'm working on level three (which will NOT suck!) and you may be pleased. But back to The Wastelands. You were called in on a mission. You just blown away tons of baddies and want to go HOME! But the UAC calls in saying you didn't complete your mission. "Damnit! You missed a room! The monsters bred you fool! Go out there and kill 'em!" So you do. Here you are, in the Wastelands ready to kick the kidneys out of the monsters you didn't kill in Hell Hallways (level one). But as soon as you touch land, you get another signal. "Get out! Get out or you'llll......" And the message cuts off. Now you're stuck, with nothing else to but kill the monsters and find your way OUT! But is it an easy task? Uh huh. Additional Thanks to : Whiskers and SHUY -beta testers ================================================================ * Play Information * Episode and Level # : Map01 (even though it's supposed to be level two of HUMANmeat!. Don't ask why it's map01.) Single Player : What do YOU think? Cooperative 2-4 Player : Um, I guess. But no one cooperates these days. Deathmatch 2-4 Player : There are Deathmatch starts, but, well, not the BEST for Deathmatch. Difficulty Settings : Completely! I find skill 3 "Hurt me plenty!" best for this level. New Sounds : Do I look like a technician? New Graphics : Read above. New Music : Aren't you supposed to worry about gameplay? Demos Replaced : Um, a .lmp is inside the ZIPPED FILE. Play it. * Construction * Base : New level from scratch constructed on a 486dx 33 Editors used : DCK 2.2 and WADED 1.83. The best of the bunch! Known Bugs : I thought I fixed all bugs, but turns out I missed two. Sometimes Revenents, Imps, and Demons become GHOST MONSTERS (bullet shots go right through them and they go thru walls.) I can't tell you what to do. The only way to kill them is to shoot a rocket at the wall. The explosion against the wall will kill 'em (if they're close to the explosion). And an invisible wall has been found that is impassible. It is in the second room full of impaled bodies on the side and a Mancubus (or Heavy Weapon Dude, depending on skill level) in the middle. You try and fire at them, or they fire at you, and the wall blocks it. Just walk around the wall and kill 'em. If you can fix any of these bugs, send me the fixed WAD as an attachment on e-mail. Other than that, it's fine (but you're beta testing, so there may be more.) * Copyright / Permissions * Um, use as a base for new levels, if you feel like it. You can throw this WAD out to all your friends, as long as it's the same as I gave it to you. * Where to get this WAD * ftp.cdrom.com directly from me over e-mail attaching But since you're reading this, you're either about to get it, have it, or forget this WAD exists. gold49@popmail.winusa.com http://www.geocities.com/SiliconValley/2491/