STAR TREK: HOLODECK.WAD ============================================================================== Filename : HOLODECK.WAD Date : July 5, 1997 Author : Ryan Polczer ============================================================================== ** Information ** Episode and Level # : DOOM2 MAP01-05 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : Yes New Music : Yes New Graphics : Yes Demos Replaced : No ** Construction ** BASE : Map 01 : New wad made from scratch Map 02 : New wad made from scratch Map 03 : Boothill.wad (original version was by Tim Ash) Map 04 : Boothill.wad (original was by Micheal Houston) Map 05 : Startrek.wad (by K.Shellington and D.Noel) Music : "Mission Impossible" from Area51.wad (author unknown) Sounds : A few from startrek.wad, one from area51.wad, and the rest from the Star Wars trilogy. Editor(s) Used : WadAuthor : Wintex Time to Build : Known Bugs : None ** Description ** Map 01 : This was my first map for Doom2, a twentieth-century street scene. It has been updated since its original version with the new graphics that I made for this wad. Map 02 : A homemade map of the starship Enterprise. The layout of the hallways was not meant to be accurate; but certain rooms (ie: the bridge, ready room, observation lounge, transporter rooms, and ten forward) were based on set designs from Star Trek: The Next Generation. Map 03 & 04 : Most of these two are homemade; the western towns in the middle of each map, however, were based on the first two maps from Boothill.wad by Tim Ash. (Just think of the wild west as a holodeck program within the Star Trek theme.) Map 05 : For this one I changed about 80% of the map from startrek.wad, and then pasted the whole thing onto itself to form two new starships: one whole and one damaged. ** NOTE ** Authors MAY use this wad file as a base to build additional levels. You may distribute Holodeck.wad in any format as long as you include this file