Uploaded by RL (super_shotgun35@yahoo.com) =========================================================================== Title : Hell's Mine of Saturn Filename : hmine.wad Release date : 1996-1997 (See hmine_date.txt) Author : Joe Kaminski Email Address : jbk@surfnetcorp.com Other Files By Author : The Water Reclaimation Facility (reclaim.zip) The Hidden Warehouse (warehse.zip) Misc. Author Info : none Description : Saturn- 2110 AD The UAC mining colony on the dark side of Saturn has sent a distress signal to UAC Headquarters. The mining operation has come to a complete standstill and the top brass wants some answers. Your commanding officer briefs you on the details of your mission. You must enter the mine via an old service tunnel leading from the mouth of a crater and penetrate the main shaft of the system. You are to recon the tunnels and find out what has happened to the colonists and the marines stationed for duty there. The equipment storage area holds the key to enter the Upper Complex of the mine. Once inside, you are on your own. You must find the controlling switch that activates the main reactor...somewhere near a main control room. Upon completion, you are to head to the surface via cover of the service lift near the reactor and wait for transport off the planet topside. He warns you that the mine is very unstable and that the deadly rays of the Sun have penetrated the works in some sections. You should steer clear of these spots or face certain death. A contingent of recon soldiers were sent 2 days ago and no one has heard from them since. Your platoon wish you luck as you make your descent to Saturn's charred surface, not knowing of the horrors that await you in Hell's mine....... NOTE- This is a small but very intense mission.....The ending can be very easy if you can figure it out! Additional Credits to : none =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP03 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : - Editor(s) used : DoomCAD 6.1, BSP 1.2, WARM 1.6 Known Bugs : DOOM 2 will crash if you attempt to add more things in the level than there already is. Try this and save the game and be prepared for a lock-up or memory allocation error. I have tested the PWAD and it runs fine as it is. May Not Run With : Should run with Doom2.exe or any port. Tested With : PrBoom-plus 2.4.8.2 * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You may do whatever you want with this file. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: