====================================================================== Advanced engine needed: None Primary purpose: Single play, playable with pistol start. ====================================================================== Title: DooM2: Help on Earth - Millennium Edition Filename: help_01.wad help_01.txt Release date: December 16, 2007 Author: Rex Claussen Email Address: gurkha_boy @ yahoo.com Other Files By Author: Wads requiring a source port to prevent VPO errors: 08/04/99 Pugilist.wad -- 3 levels for DooM2 [http://www.doomworld.com/idgames/index.php?id=10322] 09/06/99 Fear_Isl.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10388] 09/29/99 Decimate.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10413] 12/05/99 Complex.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10500] 06/13/03 Map18 of CCproj.wad, the Community Chest megawad [http://www.doomworld.com/idgames/index.php?id=12021] 10/09/03 Fear_Sta.wad -- 1 level for ZDooM [http://www.doomworld.com/idgames/index.php?id=12215] 07/06/05 Fear_Key.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13697] 01/03/06 Fear_Sin.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=14097] 01/08/06 Maps 24 and 32 of NDCP.wad, the New DooM Community Project [http://www.doomworld.com/idgames/index.php?id=14102] 10/27/07 Fear_Ash.wad -- 1 level for DooM2 Conversions: 02/06/00 Hex_on_u.wad -- 3 levels using Hexen2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10570] 04/11/00 Phoenix.wad -- 5 levels using Quake2 textures (source port required) [http://www.doomworld.com/idgames/index.php?id=10671] 09/24/00 Paranoia.wad -- 5 levels using Half-Life textures/enemies/sounds, for ZDooM [http://www.doomworld.com/idgames/index.php?id=10888] 12/30/00 Temple2.wad -- 5-level hub using Q3A textures & Q2 weapons, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11029] 10/29/01 Darkhour.wad -- 7-level hub set in the Star Wars universe, for ZDooM [http://www.doomworld.com/idgames/index.php?id=11385] 04/18/03 Darkpack.wad -- 5-level 'prequel' to Darkhour.wad; for ZDooM [http://www.doomworld.com/idgames/index.php?id=11970] Wads requiring no source port: 12/21/99 Arena_01.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=10514] 01/24/02 Invictus.wad -- 1 level for DooM [http://www.doomworld.com/idgames/index.php?id=11469] 01/24/02 Wicked_1.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11470] 02/05/02 Wicked_2.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11487] 02/27/02 Wicked_3.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11494] 05/17/02 Wicked_4.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11563] 10/14/02 Wicked_5.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=11693] 06/11/03 Wicked_6.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=12018] 09/09/04 phobos_v.wad -- 9-level replacement for DooM Episode I [http://www.doomworld.com/idgames/index.php?id=12835] 02/03/05 Wicked_7.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13191] 09/14/06 Wicked_8.wad -- 1 level for DooM2 [http://www.doomworld.com/idgames/index.php?id=13191] Misc. Author Info: Gas station attendant at a self-serve only gas station Description: This started out as a joke wad, and many elements of a joke wad are maintained throughout - shitty texturing, non-existent texture alignment, enemies stuck to walls, missing upper/lower textures, etc. But somewhere along the way I decided to try and make it a fun and challenging map too. So I guess it's a joke wad with a good punch line. [Get it? 'Punch' line? Heh.] Playable from a pistol start; fully compatible with DooM2.exe Tested with ZDooM and DooM2.exe. Additional Credits to: id Software ====================================================================== * What is included * New levels: Yes Sounds: No Music: No Graphics: No Dehacked/BEX Patch: No Demos: No Other: None Other files required: None * Play Information * Game: Doom II v1.9 Map #: Map23 Single Player: Yes Cooperative 2-4 Player: No Deathmatch 2-4 Player: No Difficulty Settings: Yes * Construction * Base: From scratch, except the final arena, which is a modified version from my Fear_Ash.wad Build Time: 5 days, about 4 hours each day Editor(s) used: WadAuthor Known Bugs: None May Not Run With...: Atari, Commodore, VAX VMS360, FORTRAN, COBOL ..... you get the idea. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. You may distribute DooM2: Help on Earth - Millennium Edition in any electronic format (BBS,Diskette, CD, etc) as long as you include this text file intact, and do not release it as part of a commercial product. (Who the heck would want to pay for this stuff, anyway?)