================================================================ Title : Halls of Doom Levels Filename : halsodm.wad Author : Jim Krueger Email Address : Jimkrueger@aol.com Author Web Site : http://members.aol.com/jimkrueger ATTENTION! IF YOU HAVE THIS TEXT FILE, YOU HAVE THE UPDATED VERSION OF HALSODM Description : A seven level mini-episode for Doom2. Although the layout was designed with solo play in mind, co-op and deathmatch play are fully supported, including availability of weapons and goodies, placement of start positions, and number of monsters for multi player games. For details of each level, see the chart at the end of this file. If you don't want a level preview, skip it. The story : It was a dark and stormy night. Suddenly... Once upon a time... In the beginning... the REAL story : If it moves, kill it! Additional Credits to : Id Software, of course. ================================================================ * Play Information * Game : DOOM II Level # : 01-07 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New levels from scratch Editor(s) used : Doomcad51, Edmap, Deep8.5, Warm1.6 for node and reject builders Known Bugs : none, if you find any or see any misaligned textures,let me know. ================================================================ * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, please include this text file. * Where to get this WAD * FTP sites: http://members.aol.com/jimkrueger/doomwads/ ================================================================ * Level Previews * Level 01: Teleport Level- You start in a room with 4 teleporters. Each of the three colors leads to the key you will need in the exit area, of course. RED-Beware the forest stream. Many good marines before you have died there. BLUE-You don't have to explore the pits, but what fun is that? YELLOW-If you're stuck without a bridge, go back and see where the lost soul is coming from. EXIT-Just when you thought it was safe... Level 02: Straight Level- You start at one end and exit at the other. What could be simpilier? This level was made during the summer olympics, can you tell? Level 03: Chambers Level- You might want to take a radiation suit with you before exiting the Wolfenstein Chamber. Level 04: Pit of Hell Level- The trick to getting out of the pit alive is: KEEP MOVING! Level 05: Square Level- Lots of doors, basic bad guys. Level 06: Mirror Level- Before you can leave, you need to use the correct weapon. Level 07: Final Halls Level- Just kick butt!