================================================================ Title : VICIOUS CIRCLES DEATHMATCH v1.0 Authors : Schronzki; Echo Email Address : Schronzki@aol.com Misc. Author Info : Two hopeless DOOM-virus-infected guys. Other works by Schronzki: Paulskin Rcapskin @ http://www.cutlassdesign.com/sc Description : 11 new deathmatch levels for DOOM ][. These levels were developed for the original engine v1.9. Some corrections for jumping players and a special 'mlook' sky will hopefully let it work with all existing and upcoming ports. If you notice problems or have any suggestions mail us. VICIOUS will surely soon be updated (Echo is working on a new level). Additional Credits to : id software, the authors of the editors we used, all wad authors out there for inspiration. ================================================================ * Play Information * Episode and Level # : Map01 - Map11 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES Deathmatch 5-8 Player : See level description below Difficulty Settings : Not implemented New Sounds : No New Graphics : Yes Demos Replaced : None. * If you record demos with 3 or more * players in Vicious Circles send us * copies, please! :-) * Construction * Base : Our vicious minds Build Time : Several days in 1997-99 Editors used : Deth, Deutex, Zennode, Dshrink PSP 3.11, Autodesk Animator Known Bugs : None. We wait for your comments. * Copyright / Permissions * Authors MAY NOT use this levels as a base to build additional levels. You MAY use the graphic resources of this PWAD if you give us credit and a hint. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com * Level description * Map01: ABBATE Author: Echo Notes: Abbate is italian for abbey. # of Starts: 8 Map02: STADION Author: Echo/Schronzki Notes: Stadion is german for stadium. Our first DOOM project and rather old. # of Starts: 8 Map03: RING Author: Schronzki Notes: Check out how to get the berserk and the plasma gun. # of Starts: 8 Map04: SECTOR 4 Author: Echo Notes: Small and vehement. # of Starts: 8 Map05: THE SECOND COMING Author: Schronzki Notes: Traditional style level. # of Starts: 8 Map06: ANOTHER BAD PLACE Author: Schronzki Notes: Simple architecture and fast gameplay. # of Starts: 6 Map07: WICKEDNESS Author: Echo Notes: Finest brick style level. # of Starts: 6 Map08: SACRED VALLEY Author: Schronzki Notes: Holiday in the mountains. # of Starts: 6 Map09: FLASH OF PANIC Author: Echo Notes: To be played in the dark. # of Starts: 4 Map10: ENTRANCE 2 Author: Echo Notes: You know it. No converted Q-textures. # of Starts: 5 Map11: DEPRESSED Author: Schronzki Notes: Don't run into the slipholes. # of Starts: 6