================================================================ Title : POSSIBLE.WAD Author : Iikka "Fingers" Ker„nen Email Address : niilo.keranen@pp.inet.fi (No, don't send your own WADs here!!) Misc. Author Info : a VERY miscellaneous author! Description : This is an experimental deathmatch WAD that has some unusual tricks in level architecture. For example, there's "multiple floors" and a "bullet-proof" window. However, this is not _absolutely_ best DEATHMATCH LEVEL I have made... The level works a bit slowly on slower machines (like 486dx2/50 or worse) because of its complexity. (But of course, there's thousands of wads that are worse than anything I have made...) Additional Credits to : All the normal targets like iD and like. Plus some to Adelusion for giving me the idea of the floating floors. ================================================================ * Play Information * Episode and Level # : MAP01 Single Player : Yes, there are some imps you can kill ;) Cooperative 2-4 Player : Yes, but this is a DM wad - not for koopa's! Deathmatch 2-4 Player : Yes! This is the best game mode! Difficulty Settings : Not implemented New Sounds : No New Graphics : No Demos Replaced : None Other : As mentioned, there's some imps in this level. When I'm playing I mostly use the -RESPAWN flag as it's so cool to drop the imps from their platforms... again and again! * Construction * Base : New level from scratch Build Time : Around 4 hours including testing Editor(s) used : Waded 1.83b, BSP 1.3x Known Bugs : Nope. I don't make them, should I? * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. But of course you can freely use the ideas and special effects in your own wads! You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. However, if you upload this wad somewhere you should add the place in the "where to get this wad"-list. * Where to get this WAD * I don't know where YOU got it (you have got it as you are reading this text!), but I think you can get it again from there!