QUICK INFO: DOOM2 DEATHMATCH MAP01. ***NEW GRAPHICS*** ================================================================ Title : Crypt.wod (spooky, huh?) Author : Jake Locke, October '96 Description : Tied of playing badly constructed pwads with boring graphics, I've come up with this luvverly level. It's deathmatch only and centres around a church at night. I think the setting is quite atmospheric; hope you like it. ================================================================ Play area details : There are plenty of deathmatch starts and they should keep the play well spread. Hiding places are many, especially because of the darkness, yet none really have a commanding shooting position. If you like hiding, then you can (you wimp). All weapons included for maximum carnage! You may feel that the BFG is too easy too get, in which case change it. Personally I find it a bit cumbersome, which is why the plasma gun is much harder to get. Also the BFG is in quite a dangerous area, exposed from all sides. The level is basically about shotguns and chainguns. There are no monsters. There are no light amp goggles. They might help but they spoil the pretty level. I've paid attention to lighting so you should find it O.K. Additional credits to :Dan Holland and Jon Ward. ============================================================== * Play Information * Episode and Level # : Map01 Single Player : Nah. Cooperative 2-4 Player : Nope. Deathmatch 2-4 Player : Yes!!!! New Graphics : YES: *Brand new stained glass texture (on all the windows!) *Brand new upside down evil cross type thang. *Night sky - some dots on black ;) *Cross on tombstones. ======================================================================== * Construction * Base : New level Build Time : Probably ages. Editors used : RG Doomed Deluxe - nice windows based editor. Ade2 (Doom2 ono) - for the nitty gritty New Wad Tool to insert the graphics Ed209 v1.1 - mostly very slick editor. TBSP v2.2 - speedy bsp program, that lets you do deep pools etc. Known Bugs : No real bugs but... There is a minor design fault with the way I did the tombstones, though you won't notice. Also, since I have used pools with depth the graphics junk if you die in them, as your head slips beneath the floor height! You should find it a very clean level, with tasteful lighting, graphics, and well aligned textures. ============================================================================ * Copyright / Permissions * Authors may use this level as a base to build additional levels as long as credit is given. If you fancy the graphics you can do what you want with them. You may distribute this WAD file in any format.