============================================================================= Title :Capfest, Deathmatch WAD for DOOM][ Filename : capfest.wad Author : Kyle Ver Steeg Email Address : Kverstee@blue.weeg.uiowa.edu Discription : Deathmatch WAD for DOOM][, ambush sights inspired thousands of hours of network play. This is a must play!!! Very excellent. Also pleasant single player game. Additional Credits To : The author(s) of maped121, and id software ============================================================================= * Play Information * Level # : Map01 Single Player : Yes Cooperative 2-4 player : Yes Deathmatch 2-4 player : Need you ask? Difficulty settings : Those are for wimps New Sounds : No New Graphics : No Demos replaced : None * Construction * Base : Original Editor(s) used : Maped121 Known Bugs : None known * Copyright Permissions * Distribute this all the way to Indochina if you like it * Where to get this WAD * FTP sites: ftp.orst.edu, or the new location of the stuff from infant2, whenever it is known. ============================================================================= More thorough discription: This level was designed primarily as a deathmatch level. It is basically like two separate levels. In one portion a person 'in the know' can jump from ambush sight to ambush sight while his prey, an unsuspecting college freshman in a computer lab, runs around trying to gather up weapons. THe entrances to the ambush sights are very well concealed, making it almost impossable for an unexperienced player to find them. Also, many of the sights allow you to shoot out, but make it very hard for the other player to shoot in. Pick up games with this level are a blast!! You can bait people into certain rooms, and after they enter, close a door behind them. Once they're trapped in there you can do all sorts of nasty things like shut off the lights, or start the ceiling crushing them, etc. The overall layout is roughly that of a cross. The player one start position (in a single player game) is at the bottom of the cross, and the end level room is at the top. Weapons such as the rocket launcher are located in either end of the cross. I was going to write all of the secrets to the level next, but it would take too long and describing some of them would be a bitch. So if you have any questions about how to get into somewhere or something, write me at the address listed above and I would be more than happy to help you. I promise you can get into everywhere, and you can end the level. Just look harder or write me if you can't figure something out. Enjoy, KVS