================================================================ Title : Blitzkrieg (Lightning War!) Filename : BLITZKRG.WAD Author : Jason Kirby Email Address : jakirby@cyberstore.ca Misc. Author Info : Other Pwads by Author : TIMJAY.WAD - containing: * Megapit * Serpent's Ring * Go For It * Outpost * Plus other goodies by the TIMinator!. BOOTHILL.WAD - Level 4 - 1-3 by the TIMinator!. Description : An 8 level deathmatch fest of all original DOOM II levels (I've been hoarding them!). I feel all the aforementioned wads I created suck, and these are 1000% better! To give you an idea of what I like (and what you should be playing!) here is a list of my favs. - All DANZIG & IGOR levels (DANZIG17 rulz!) - The BOBxx and DWELLxx series (BOB11 is my fav!) - GKPAK (GKDMx) levels - 2DIE - BLITZKRG levels 3 & 5 If you like any of these levels, then I'll guarantee you'll find something here for you. Some of these are quite different than the others so check out all eight of them. These were designed primarily for the way I like to play deathmatch (Skill 5, -deathmatch), but I included skill levels for other play styles as well. All levels created by me with the exception of level 4 by Abdulah (100% his) and level 2 Ryan (100% his idea, 30% his design, the rest mine) - ALL exits are clearly marked!!!! Level 1: Dethfest - Good flow, mid-sized level, good for 2 people and excellent for 3 or 4. Level 2: Megalith - Concept wad, Run around on platforms, blow your buddies ass off and keep yours out of the acid! Jump INTO the centre pool for the plasma and teleport the hell out! Corner teleports take you to the opposite corner. Level 3: Nice and small, with room for 4 (mega-bloodbath!!), perfect for 2. Hit the switch and run outside around the corner for the plasma rifle. The BFG is only accessible if you start there. - DANZIG style level Level 4: Paztor Switch by rocket pillar lowers rocket, plasma & exit lifts (co-op exit). Features some automatic doors. The 2 switches in the berserk room lift 2 sets of stairs between the 2 main areas. Level 5: Cozy little fragfest for 2 (or more psychos!). Exit switch opens the real exit to the right and behind of it. Remember, the plasma & BFG are only a hop & skip away! ;) - DANZIG style level Level 6: Nice open level, with no plasma rifle. If you get a BFG camper, send a nice UAC standard issue, high explosive, armour- piercing, depleted uranium projectile his way (i.e. ROCKET his ass the hell out of there!). Level 7: My latest pwad. You must shoot the blue skull switches from the tower (shotgun or bullet) to open the doors for the plasma & BFG. Entering & exiting the tower close those doors. Check out the cool midgrate doors (borrowed from HAVOC.WAD by Driller). Level 8: Something I had laying around. Built around the central rocket launcher area. The rocket lifts are automatically lowered. A bit big for 2 but great for 3 or 4. Additional Credits to : Tim "TIMinator" Ash, Ryan Saari, Abdulah, Shaun Stoneman, Jock Bray, Steve, James, and many others for playtesting. ================================================================ * Play Information * Episode and Level # : MAP01-08 Single Player : Yes (What a blast ;) ) Cooperative 2-4 Player : Yes (But why?) Deathmatch 2-4 Player : Yes, more the merrier! Difficulty Settings : Yes, Skill 1&2 - Health bonuses & armour, no plasma weapons. Skill 3 - Health bonuses & armour, all weapons. Skill 4&5 - Little or no health & armour, all weapons. New Sounds : Yes, 3 New Graphics : Sky (from GKDM7) New Music : Level 4 Demos Replaced : None * Construction * Base : New levels from scratch Editor(s) used : DCK 2.2, REJECT11. Known Bugs : None (Textures must be perfectly aligned!!!). * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com & mirrors