============================================================================= Title : Blitzkrieg! Filename : BLITZ.WAD Author : Samuel Lock (aka Lord Unum, Marduk) Email Address : Lord.Unum@juno.com <--preferred LordUnum@joshuatree.cyberverse.com slock@dhvx20.csudh.edu Misc. Author Info : An all-around Doom/Global Wars nut! Love kicking back and listening to L.A.'s very own Loveline show on the world famous KROQ. Mail me with any info on who this bigfoot a**hole is! (you hafta listen to the show to know who this f00l is...) Author of the short-lived Bacardi series. Thanks to all the people who sent tons of info on the five levels. I really appreciated it. I have now switched to releasing my levels as I construct them, to quicker satisfy all you doomers with the insatiable hunger for really good deathmatch levels. I currently reside in a Los Angeles suburb and am attending a nearby state university for my under- grad studies. Well, enough about me. Onto the LEVEL! Description : This is undoubtedly the fastest paced level ever made! You cannot rest a second without being fragged! So load the level and get ready for adren- aline pumping action. WHO NEEDS CAFFEINE?! Additional Credits to : SlowŸingers, aka 2k­œœu (slowfingers@ix.netcom.com) - a classy guy whose skills at deathmatch are wondered at by so many (ehehe). we've had many a good game at Doom2 deathmatch. ** THE FASTEST ’ïS­ IN THE WEST! ** Also sysop/owner of my favorite BBS, 2KiLLu's Wad House, Doom-alike/DWANGO central in Long Beach. Drop on by sometime! Oh, forgot to thank him for being always one of the first people to try out and give feedback on my levels! Midiguy (midiguy@crl.net) OR (midiguy@crl.com) - SO F*CKIN HARD TO BEAT THIS GUY!! ehehe, at least for me. He's got .MID files up the wazoo, and has made many pretty darn good (and stylish) deathmatch levels. His levels have been profiled in PC Gamer! They do kick butt...hey, I'll give you a list of the ones I know of... HELLFIRE ABRAXAS MAP1SUX FIRE ARENA-X SCHIZOID DERANGED LB_5150* SABOTAGE DETH-INC HELLSTAR * - a four-level compilation Grond (?) - also made a helluva lot of good deathmatch levels. another inspiration... Noble (?) Baron (MrTwinky@aol.com most recently) - HECK JUST FOR BEING THERE!! Now they're die-hard Warcraft ][ nuts :( Fang (?) Searcher (?) Nash (?) Jae (?) Sinister (?) Locutus (?) and an infinite number of other DWANGO members... - A million thanks for providing me with hours upon hours on end of great deathmatches and good conversation! Trust me guys, I will be back...sooner than you think...and with a working mouse! :) The Innocent Crew, TiC - these guys have worked so hard to make so many great add-ons for both Doom/Doom2. They also brought us the SUPERB wad tool, NWT. Some of their HUGE add-ons... Slaughter Until Death, SUDTIC (Doom) The Evil Unleashed (?), TEUTIC (Doom) Obituary, OBTIC (Doom2) Memento Mori, the best add-on ever! (Doom2) Memento Mori 2 (EAGERLY AWAITING THIS!!) they deserve HUGE thanks! The Wad Crew, TWC - makers of many great deathmatch compilations GUYS, HERE'S A GREAT EXAMPLE OF MY WORK!! I hope to join them, because indeed they are an elite group of Doom-alike "tinkerers". worked { Brian Vannata (vannatta@bobcat.ent.ohiou.edu) together { Brandon Weldon (weldon@helios.phy.ohiou.edu) Bob Boyer, aka The Dweller (Dweller@cis.cisnet.com) Ryan Haney, (Ryan_Haney@baylor.edu) Cole Savage, aka MaNCeR (cole@dodgenet.com) - makers of THE BEST PLAYING/LOOKING death- match specific levels EVER!! Makers of, respectively: Igor9 (10 deathmatch levels), Danzig1/2 (5 deathmatch levels each), Judas21/22/23 (22 being deathtag). Dweller2 (16 awesome deathmatch levels) Quicken5 (15 superb deathmatch levels) MancerX1/2/3 (5 KILLER deathmatch levels each) THEY ALL GET HUGE APPLAUSE AND THANKS FROM ME!!!!!!!! and, of course, id Software - The MASTERS... 'nuff said. ============================================================================= * Play Information * Map # : Map 1 Single Player : Yes (To peruse the grounds.) Cooperative 2-4 Player : Yes (Yes, but it'll be a deathmatch in NO time!) Deathmatch 2-4 Player : **** YES! **** Difficulty Settings : Implemented for various modes of play (SEE BELOW) New Sounds : No (I will add sounds in a future compilation.) New Graphics : Yes (Well no textures, BUT a few other resources.) New Music : Yes (Level music, White Zombie, intermission music.) Demos Replaced : None (BUT PLEASE SEND THEM TO ME OR UPLOAD ANY .LMPs TO FTP, OR TO 2KILLU's WAD HOUSE! THANKS.) * Construction * Base : Idea for map from Quicken5 map 14. Editor(s) used : DETH, DCK, ZenNode, NWT Known Bugs : None I have found (AND BOY HAVE I LOOKED HARD!!). * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, concatenations, or otherwise. Please ask my permission before modifying OR including the file/level in any way...OR ELSE!!! I'm not a bad guy...so let's keep it that way. :) You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this PWAD * FTP sites: wcarchive.cdrom.com and it's MANY mirrors... BBS sites: 2KiLLu's Wad House - (310) 531-4598 Land Of Barovia - (310) 860-2008 Secret Services BBS - (310) 867-2177 The Cutting Board - (310) 428-1947 Illusions BBS - CURRENT: (310) 804-3324 AFTER 10/1: (310) 804-3439 * Closing Notes * This level implements the use of skill levels. The weapons appear as follows: + Skill 1/2: Shotguns all over the place Super shotguns, and chainguns on lifts Rocket launcher on center "pole", accessed via teleport + Skill 3: Super shotguns all over the place Chainguns and rocket launchers on the lifts Plasma gun on center "pole" + Skill 4/5: Super shotguns (again) all over the place Rocket launchers and plasma guns on the lifts BFG 9000 on the center "pole" The exit contains a RESET switch ONLY! I decided that much alike MrBlonde's EXCELLENT deathmatch levels, I knew the player would load this level to play this level ONLY. The music I inserted keeps the adrenalin pumping. I hate who get fragged the twice get frustrated and decide to leave the level for another non-deathmatch level and thusly bomb out. So I included two "niches" on each side of the exit switch to sneak upon a wussy enemy trying to leave a level too early! ;) I hope you have many a good fragging time on this level. Send me e-mail's telling me whether or not you like this level, and what could be done to improve this level, or any suggestions for a new level. "As always, Mahalo." -Adam Corolla, notably of Loveline -+-+-+-+-( T H A N K S F O R T R Y I N G B L I T Z ! )-+-+-+-+-