ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º* DooM2 * FIREWORKS level by Fran‡ois Coppex * º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Title : Fireworks Filename : FIREWRKS.WAD Author : Fran‡ois Coppex (Helioth) Email Address : francois.coppex@buemplizer.ch Fidonet Address : Francois Coppex@2:301/131 Misc. Author Info : Author of The Spring Ballad (TNTSPRNG.ZIP) Author of The Imp Fiesta (TNTFSTA.ZIP) Author of Cleaning Of All Kind (COAK.ZIP) Author of DoomsDay'95 (DOOMSDAY.ZIP) Author of DoomsDay'95 One Player (DMDAYONE.ZIP) Author of The Twin Brothers (TWINS.ZIP) Author of Caesar (CAESAR.ZIP) Author of Tenacity (TENACITY.WAD) Release Date : 4 February 1996 Description : þ The name of the level simply comes from the fact that it will look like a firework when playing the level. þ I included a demo of myself finishing the level in ultra-violence mode. þ No BFG9000 Additional Credits to : þ ID Software, Brendon J Wyber, Rapha‰l Quinet, Colin Reed, Stephen Renton. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º* Play Information * º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Level # : 1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : Yes New Graphics : Yes (Stephen Renton, Sky1: John W. Anderson) New Music : Yes (Level1+Interlude) Demos Replaced : Yes (v1.666) ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º* Construction * º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Base : New level from scratch Build Time : Approximately 15 hours Wad. size : 522603 bytes (102k map+16k music+164k graphics+111k sounds+ 147k demo) Editor(s) used : DEU2 5.21, DEEP 6.11, BSP 1.2x, NWT 1.2 Known Bugs : None ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º* Copyright / Permissions * º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ You may distribute this WAD, provided you include this file, with no modifications. You may not use this level as a base to build additional levels unless a special agreement exists with its author. You may not use this file in any commercial purpose unless a special agreement exists with its author. If you need one of the copyright points to be modified or removed, let it know to me by E-Mail and I'll consider your request. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º* Where to get all my WADs * º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ FTP sites: infant2.sphs.indiana.edu in: /pub/doom/wads BBS numbers: Buemplizer Box BBS: +41 31 994 00 18 (Zyxel Elite) (Switzerland) +41 31 994 04 67 (Teles ISDN) +41 31 992 92 33 (USR V.34) ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º* Comments * º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ þ The new graphics (excepted the scrolling wall at the end) were taken from Stephen Renton's Zeus PWAD, and credits for the sky texture go to John W. Anderson. þ If you do not know how to play this level, just type the following command line after you put FIREWRKS.WAD in your DooM2 directory: DooM2 -file FIREWRKS.WAD