*** BUG FIX *** Note: Despite several hours of testing, I just found a small but deadly bug in the revised version of epic being distributed with epic2.wad. The problem was a small segment of a larger line chain wasn't linked to a sector. The result is that the action defaults to a local sector, creating an undesirable effect. This bug occurs in the left side of the ledge behind the "dead boss brain" wall in the room off the elevator on the secret staircase (NW room of MAP01). Only the area closest to the ledge is affected (thus the reason it wasn't noticed during testing). Epic2a.wad has a fixed version of epic. Please download epic2a instead of epic2. EPIC 2 by Matt Williams *** General Info *** EPIC2.WAD for DOOM2 is a sequel to the popular EPIC.WAD. Like the original, it was designed for single player mode. Nonetheless, all levels of difficulty, and all modes are supported. This release of EPIC2.WAD also includes the latest revision of the original EPIC.WAD. Enhancements to EPIC.WAD include better deathmatch and cooperative support, all levels of difficulty, more beasties, and more surprises. If you liked EPIC.WAD, then you'll want to download this just for the revisions, but you'll probably enjoy the sequel as well. *** Storyline *** You roam around a bunch of rooms, passages, and landforms. Things try to kill you. Kill them first. The End! *** Play Info *** Map: 01 (EPIC1), 02 (EPIC2) Single Player: *YES* (recommended) Co-op: Yes (thoroughly tested) Deathmatch: Yes (thoroughly tested) Skill levels: All New gfx,sfx,mus: No Demos replaced: No Real Par (at UV, 100/100/100): MAP01 - 30:00, MAP02 - 25:00 *** Technical Info *** Editors: Waded 1.83, DMapEdit Base: New levels from scratch Build Time: Time Sucks! Known Bugs: None that haven't been accounted for (you'll experience the mother of all HOM's if you clip to the "restricted" areas around the Mayan temple in EPIC2 - it's a very complex structure). If you don't clip, you won't see it, so don't clip! There's nothing out there but trees anyway. There are several lines in EPIC2 which I have purposely left off the map. This is for effect, and is intentional. *** Copyright / Permissions *** You may use EPIC.WAD or EPIC2.WAD as a base to build other levels provided you give credit to the original author, though it is more rewarding to build your own levels from scratch. You are encouraged to distribute EPIC2.WAD provided you include this file (EPIC2.TXT) with no modifications. *** Acknowledgements *** Beta Boys and Stolen Ideas: Danny Johns and Scott Appleton EPIC.WAD Revision Suggestions: Adam Thrasher Stupid Comments: Kyle Woodson Never played DOOM2 Before: Lauren Sullivan *** Author Contact *** Need a hint, find a bug, have a comment or flame? You can reach me at: idig@utxvms.cc.utexas.edu