D A W N - By Patrik H”glund "Like bloody waves on shores alight A devil soils with black what's white And as he treads to sow his seed He rids the earth of its scavenger breed" - "The Knell and the World", Dawn 1997 Welcome to hell in one of the most sinister levels Doom has ever known. Expect some real hardcore action, really intense battles and a dark temple with plenty of slayed and tormented bodies. You can become one of them, so fight well. The Demons are always hungry. --- Some important things --- Source port compability: Doom II v1.666 and above, as always. But watch out, the ZDoom author seems to have rebalanced the weapons damage, especially regarding the rocket launcher, so you zdoomers might actually have a harder time! Editor used: DCK 3.62, the best editor of all time. Skill level implementation: Yes. I've used a very distinctive skill level balancing, where Ultra-Violence is on the verge (perhaps above - I have to save a lot to finish :) of my own playing skill. That means that it is way harder than the normal Doom 2 levels. Hurt me plenty should suit the average player rather good. Still expect a challenge. The easiest skill level should fit the less skilled, but beware, this WAD is still not something for the absolute newbies. Co-op: Nope. Deathmatch: Nope. Previous releases: Marduk can be found at: http://w1.911.telia.com/~u91106873/doom/marduk.zip Cradle of Filth can be found at: http://w1.911.telia.com/~u91106873/doom/cradle.zip They are also available at ftp.cdrom.com. --- Me --- Mail: Grul@telia.com Lives in: Northern Sweden There should be no larger bugs in this one like the awfully sloppy bugs that I had in my two previous releases, Marduk and Cradle of Filth. If you find a bug, send a mail and tell me so that I can correct it. Enjoy your playing. Remember, this level will always continue to surprise you, so stay on your toes... / Patrik