=========================================================================== Advanced engine needed : Chocolate Doom and other limit removing engines Primary purpose : Single play =========================================================================== Title : Darkness Flaw Filename : darknflaw Release date : 2018-01-05 Author : Mysterious Haruko Email Address : [redacted] Other Files By Author : Grmood.wad, various submissions in community projects. Misc. Author Info : 21 years old doomer and mapper. Description : This map was created to test my skills in vanilla mapping. I liked how results turned out and decided to submit it here. Map is short and quick and it shouldn't take too long to finish. Additional Credits to : cc4-tex, zoon-tex packs. Custom palette is same as in pigeon03. Music is from Descent II and called "Briefing" All testers who took their time to test this short and quick map and gave criticism and noticed all bugs. =========================================================================== * What is included * New levels : Only one Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : One day for mapping things, other few days for polishing/bugfixes Editor(s) used : Gzdoom Builder, Slade Known Bugs : Due infinite monsters height players can get stucked on the lift before they jump in main area May Not Run With : Real vanilla engine on old computer Tested With : Chocolate Doom, Prboom+ 2.5.1.4, Gzdoom 3.2.5 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors