================================================================ Title : Escape from Castle H”llenstein Filename : D2ESC.WAD Author : Topi Ylinen Email Address : f1toyl@uta.fi Misc. Author Info : My first released Doom2 wad. I have previously made several wads for Doom1, a Heretic wad and an un- released deathmatch wad for Doom2. PLEASE TELL ME HOW YOU LIKED THIS WAD! Because if you liked it, I might make a sequel or two (or even more)... Demos (v1.9) would be highly appreciated. Description : The Allied suspect that the Nazis are developing a nightmarish army of creatures that once were humans but have now been biologically twisted into inhuman abominities. There have been rumors of mindless cyborg soldiers equipped with flame-throwers and worse things... You, Captain Blackheart, were sent to explore the hidden laboratory of the mad Doctor Mangler, but his inhuman servitors took you by surprise. You have been captured and taken to the infamous Castle H”llenstein where torture awaits you - - - maybe you will even become one of Mangler's inhuman troopers yourself. Unless you escape. You defeated the nazi trooper that had come to bring you some water with your bare fists, and you have got his handgun, but now are locked up in the prison cell again... and there is no way out except the locked door... no secret doors or anything. What next? If you fail to escape and continue your mission, Dr. Mangler's fiendish troops will surely kick some Allied ass for good! NOTE! Wad files included: d2esc.wad - The actual map nazisnd.wad - Has some new sound effects (the soldier wake-up sounds and death sounds, plus the wake-up sound of the level 30 final enemy, although the last is not used in d2esc.wad). There was also a graphics patch but I had to remove it due to copyright reasons... :-< Additional Credits to : All the usual folks ================================================================ * Play Information * Episode and Level # : Doom II Map01 Single Player : Yes, but it's pretty damn hard! Although the toughest monsters in the wad are mere Revenants and Mancubi, Castle H”llenstein is filled with _evil_ traps. In fact, my brother (who used to play Doom1 one episode at a time at UV _without_ saving) gave up his first attempt to complete the level after barely surviving the third trap and dying to the fourth. Even if you survive the traps, there is a room just before the exit (with the exit signs) that turned out to be considerably more difficult than I had intended it (you'll know it when you see it... spectres and revenants and stairs in a small room, a pillar in the middle). Cooperative 2-4 Player : Yes, has a few more monsters and weapons, and one player starts OUTSIDE the locked cells Deathmatch 2-4 Player : Deathmatch starting points are there, but the map has not been optimized for DM playing. Plays better in Co-op mode. Difficulty Settings : More monsters for tougher difficulty levels. Has been completed on UV, although it isn't easy in Single player mode. New Sounds : Yes! Use nazisnd.wad to get some truly 'original' nazi exclamations. New Graphics : There WAS but I had to remove them :-< New Music : Not this time, sorry. Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DETH (various versions), DEUTEX (ditto) VOC2WAV.EXE, plus Voice Edit 2.0 (it sucks! But it's the best I have :< ) Known Bugs : None * Copyright / Permissions * Authors MAY use this level as a base to build additional levels, although I'd appreciated if you told me that you've done so. (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com (as soon as I manage to connect...) the official Doom binaries newsgroup BBS numbers: Other: SPOILER!!!! -To get out of the cell you have to catch the attention of the guards somehow. Don't get locked up in a prison cell again!