=========================================================================== Advanced engine needed : Zdoom-compatible Primary purpose : Single play =========================================================================== Title : Zero Day (MP3 edition) Filename : zerodaymp3.zip Author : Kyle Towns Email Address : ktowns@live.com.au Website : www.kyletowns.com Misc. Author Info : Author/musician/artist/geek from Australia. Began development on several Doom levels in past years but the BSP I was using ripped up my maps before they were completed. Description : *Zero Day includes an original soundtrack. If you'd like the optimised mp3 version with realistic instruments, check out zerodaymp3.zip, which should be in the same place that you located this file. This was developed as a companion piece to a novel I'm currently marketing - Zero Day. I chose to develop it in Doom because I wanted something I could distribute freely and easily, as a whole package. Zero Day, the Doom addon, sees you travelling across a fictionalised west coast of the U.S.A., fighting demons, allegedly in search of the lead protagonist from the novel. The novel begins in the midst of political turmoil as reluctant political figurehead, poster boy and rockstar, Jeremy Government, vanishes from the public eye. There's nothing left of the Earth but desert, in most places, and cities are ruled by board meetings, ideals towards serving "the common good," and a concise anti-capitalist regime. Citizens are suffering, and rebel forces plot against it in the darkness. Jeremy surfaces amidst them, and, learning a few hard truths, he joins their campaign. They plant a bomb in a government building, while Jeremy makes a short public appearance, albeit, in the ensuing chaos, Jeremy is shot live on television, sparking a revolution. Additional Credits to : CodeImp, for Doom Builder. Dr. Sleep for his fantastic guide. The authors and contributors to Zdoom, GZDoom, Doomsday, and Doomworld.com for keeping my interest in this game alive. For artistic and creative inspiration: Marilyn Manson, Ayn Rand, and Anton LaVey. =========================================================================== * What is included * New levels : Yes Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-08 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : All * Construction * Base : New, from scratch Build Time : Two weeks for the mapping, four including tweaking, writing music etc. Editor(s) used : Doom Builder, WinTex, Photoshop, SLADE, Guitar Pro Known Bugs : An inexplicable HOM on MAP 05. If you encounter any more, please email me. May Not Run With... : Anything that isn't fully compatible with Zdoom. If anyone is doing a review of this project, or is otherwise interested in presenting it in the media, please contact me at ktowns@live.com.au * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.com/pub/idgames/ and mirrors Web sites: http://www.kyletowns.com