=========================================================================== Advanced engine needed : Boom-compatible (-complevel 9) Primary purpose : Single play =========================================================================== Title : Wekless Endangerment Filename : weklesse.wad Release date : August 1st, 2017 Author : Fonze Email Address : [redacted] Other Files By Author : Couple maps for "THT: Threnody," 1 map each for "Joy of Mapping" 1, 2, 3, and 4, and Mutiny, as well as speedmaps "Phrygia" and "Quester's Fest" Description : Short, Boom (-complevel 9), rocket-centric, slaughter-ish, lightly-puzzle-y-but-not-much- really speedmap I made for an awesome angry cloud's birthday and because I had a funny idea for a layout that was perfect for her birthday. After 2 hours on the first night making most critical things, another hour tweaking gameplay the "second" night, and another hour and a half detailing/fixing stuff on the "third" night, plus some time getting feedback, I bring you this ~5 hour speedmap :) UV will kill you a few times; HMP is a much easier, more casual experience and HNTR more-so from there. Good luck and have fun! Midi "Heart of the Sun" comes from an improv Joe Satriani did for a guitar magazine. Demo1 in 0:59 by rdwpa; Demo2 and 3 by me. Credits : Id, the Doom community, Joe Satriani for the amazing tunes he makes, as well as who ever made the midi version, Bloodshedder and The Green Herring for maintaining the archives, Ling and co. for keeping DW alive after AG shut down, and Essel for always being an angry cloud to me. I hope your birthday was awesome! Special thanks to rdwpa and Nine Inch Heels for testing/feedback. Huge extra special thanks and major props to rdwpa for the insane <1:00 demo <3 =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Biscuits made from scratch the way Momma used to. Build Time : 5 Hours Editor(s) used : GZDB, Slade3 May Not Run With : Non-Boom-compatible ports Tested With : PrBoom-plus 2.5.1.4 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors