=========================================================================== Advanced engine needed : PrBoom+ Primary purpose : Single play =========================================================================== Title : Uplink Filename : UPLINK.WAD Release date : 12/06/2016 Author : Zoltan Schmidt "Katamori" Email Address : [redacted] Other Files By Author : Katamori 1024: Episode 1 + The Lost Era Happy Birthday, Lainos! (doxtrib.wad) Mori Christmas! (morixmas.wad) Somewhere in Time (intime.wad) Doomworld Mega Project contributions: - 2012: Nukage Corridors - 2013: 1024x32x10x10x3x2x1Monster - 2014: unnamed (technically: Shinytown Estate; MAP20) - 2015: Doomed Monument 100 Lines: Convenient System Store (MAP05) MAYhem 2013: Orange Night (MAP04) Five Rooms of Doom: Cyberdemon Heliport (MAP12) several maps too shitty or insignificant to list here Misc. Author Info : 22yr old guy from Hungary. Have made lotsa different things, from Youtube LPs through game- and webdev to writing. Loves heavy metal, science, worldbuilding and anime. Creator of Terminus Nation Universe: http://terminusnation.com Description : Three maps taking place in a virtual reality infected by Hell. Made in January-February of 2015, these were inspired by various cyberpunk, vaporwave, and other, similar sci-fi music and artworks - in fact, it was intended to be the part of a bigger mapset that couldn't happen eventually. I wish I could tell anything else, but that's all: finished maps waiting in silence for almost two years. I hope you enjoy them after so much pause! Good luck! cc4-tex.wad fully included, with some textures replaced by own creations. Music: "One Must Fall 2097 - Menu v1.1" MIDI Maebashi Station - Chicago Skaven - Walk it off Deus Ex: Nihilum OST - Queens, ambient track Additional Credits to : Authors of corresponding textures from cc4-tex.wad. Authors of the music: Mark7, Super Lust Recordings (https://superlust.bandcamp.com), Skaven (Peter Hajba) and RetroXor. An anonymous friend of mine for the new HUD and other GFX. Lainos for a lump I used in one of the skies. Ribbiks for blue fonts from Swim With The Whales. Everyone who inspired me for this mapset, including Obsidian. ('Into the Code') =========================================================================== * What is included * New levels : MAP01-MAP03 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 3 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About one month. Editor(s) used : Doom Builder 2, SLADE 3, Paint.NET Known Bugs : Good question...good luck not to find any! May Not Run With : Chocolate Doom - obvious reasons. Tested With : PrBoom+, GLBoom+, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors