*--------------------------------------------------------------------------* Title: Twilight Warrior Special Forces Doom2 Conversion (v1.01) Hard Disk Space Required : approx. 5-6 MB Author: Black Shadow Software Email Address: blackshadow@start.com.au Homepage: http://www.doomworld.com/twilight/main.htm *--------------------------------------------------------------------------* * WHAT'S NEW? * This version is a slight upgrade of the original version of Twilight Warrior that was released on November 15. It contains a few minor gameplay and aesthetic improvements. - Some documentation re-written for clarity and to correct omissions - Helicopters are mcuh more heavily armored, and fly faster. - The sniper's rifle has been made more powerful, and now features reloading frames * Credits * The makers of Twilight Warrior, in alphabetical order, are: Stephen Browning (OICW, Browning, Flamethrower) Ziggy Gnarly (H&K MP5, PSG-1, Grenades, Knife, [based on work by Stephen Browning] primary sprite artist, web page) Sidearm Joe (Maps 1, 3, 4, 6, 7, 9, some sprites and textures, dehacked patch) Kurt Kesler (Maps 8 and 10) Justin Madigan (Map 5) Mike Mitchell (Titlepic, Interpic, Conbackpic and some web page graphics) Joe Zona (Map 2, all jungle sprites/textures/sound) Thanks also to: Id Software, Doomworld, Fab & Boris (Doom Legacy) Additional Credits to: Gooseman (provided custom military sounds) Joel Huenik (Helicopter graphics and sound from the very cool Allhell.wad) Roger Ritenour (kindly provided allowed us to use some textures from the very cool Phobos2.wad) *--------------------------------------------------------------* * Play Information * Requires : DOOM 2 (v1.9) Doom Legacy v1.26 or higher (1.26 included) should also work with later versions of zdoom Approx 5-6 mb hard drive space 486 with 8mb RAM. (minimum) Maps Replaced : Maps 1 - 10 Single Player : Yes Cooperative 2-4 Player: Yes Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Yes * Known Bugs * Using the Twilight Warrior add-on to play 'normal' Doom2 maps will probably produce some strange, though harmless results due to the dehacked patch. If you choose to run Twilight Warrior with anything but the 10 included maps, you do so at your own risk. * Editors used * DHE 3.0, Wintex 4.3, DCK 3.0, ZenNode 0.98a, DMapEdit40, DShrink, Paint Shop Pro 3.11, Aldus Photostyler, TED1.2, Lumpy, Povray 3.01, Povlab. ============================================================================= * Copyright / Permissions * Authors MAY NOT use any part of this TC as a base to build additional WADs without obtaining prior and explicit permission from Black Shadow Software. Authors MAY create add-on LEVELS for Twilight Warrior, but they must be explicitly badged as NOT the work of Black Shadow Software. Black Shadow Software must clearly receive a credit for any add-on created by a third party. Authors of any add-on levels for Twilight Warrior can apply to Black Shadow Software to have their work officially distributed via the Twilight Warrior homepage. You MAY distribute this WAD as long as you include all files intact and unchanged. Twilight Warrior is freeware, and no money should be charged for it. * Breaking News * So you want more hardcore special forces action? good news... We are currently working on Covert Operations (www.doomworld.com/covert) This will be the sequel to Twilight Warrior, featuring the best of Twilight Warrior, and a whole bunch of new features.