=========================================================================== Advanced engine needed : Limit Removing Port Recommended Primary purpose : Single + Coop play =========================================================================== Title : An Affinity For Pain Filename : tolwyn02.wad Release date : 08/25/2004 Author : Tolwyn (David Shaw) Email Address : tolwyn@tolwyn.com Other Files By Author : insrtion.zip (group project) Misc. Author Info : Music contributor to: TeamTNT Icarus, Bloodlands, Grievance, Pursuit, Memento Mori 2, Gothic DM, Gothic DM2, Strain, The Talosian Incident, Requiem, and probably several others. See also: tolwyn01.zip: Outpost Recon Description : You find yourself enclosed in the reception towers of a Hellspawn encampment. Of what it's protecting (or hiding) is not readily known. Somehow you got the short end of the stick in this mission and you just want to get in, clean house and get out. Additional Credits to : Dani J for Playtesting and helpful criticism. CodeImp for his continued feature implementation of the Doom Builder editor, Newdoom, Doomsday, and Wads in Progress for member feedback. John (Dr. Sleep) Anderson for his continued friendship and dedication to documenting all that is cool about the continued Doom phenomenon. Amie Kimmerly for her understanding, and my daughter Alexis just because I love her! =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes - New Texture entries; existing resources Dehacked/BEX Patch : No Demos : No Other : No Other files required : None Other files recommended : If running the Doomsday Engine port, I recommend the jDEP (JDoom Environment Pack). http://slide.newdoom.com/ Doomsday: http://www.doomsdayhq.com Current build is 1.8.2. Doom Builder: http://www.doombuilder.com Version 1.63, Build 310 as of this release. If you'll be running an OpenGL Port, you'll want to use GL BSP to build "GL Friendly" nodes. http://glbsp.sourceforge.net/ * Play Information * Game : DOOM2 Map # : map02 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : n/a Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 8 weeks (spanning several months) Editor(s) used : Doom Builder 1.63, Build 310, Zennode, XWE, WinTex 5.5, Paint Shop Pro 8.10. Known Bugs : None May Not Run With... : n/a * Story * The Battle Against Hell: Chapter 2. An Affinity for Pain. Lingering remnants of Hell Spawn have plagued the Earth and surrounding colonies for over 10 years. There doesn't seem to be an end in sight to the conflict; however, we've been successful sending in small forces to fight the hordes back... until now. Continue the fight against the hell spawn. Maybe the next mission will contain a more critical target. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.tolwyn.com