=========================================================================== Advanced engine needed : Limit Removing Port Recommended Primary purpose : Single + Coop play =========================================================================== Title : Outpost Recon Filename : tolwyn01.wad Release date : 02/05/2004 Author : Tolwyn (David Shaw) Email Address : tolwyn@tolwyn.com Other Files By Author : insrtion.zip (group project) Misc. Author Info : Music contributor to: TeamTNT Icarus, Bloodlands, Grievance, Pursuit, Memento Mori 2, Gothic DM, Gothic DM2, Strain, The Talosian Incident, Requiem, and probably several others. Description : A tactically sensative installation has been overrun by the growing remnants of the hellspawn that has continued to be a threat to our civilization for over 10 years. Additional Credits to : Dani J for playtesting; CodeImp for feature implementation of the Doom Builder editor, Newdoom, Doomsday, and Wads in Progress for member feedback. John "Maddog" Rankin for Coop testing, Amie Kimmerly for her understanding, and Alexis just because I love her! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No (unbelievable, I know) Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None Other files recommended : If running the Doomsday Engine port, I recommend the jDEP (JDoom Environment Pack). http://slide.newdoom.com/ Doomsday: http://www.doomsdayhq.com If you'll be running an OpenGL Port, you'll want to use GL BSP to build "GL Friendly" nodes. http://glbsp.sourceforge.net/ * Play Information * Game : DOOM2 Map # : map01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Player starts only Other game styles : n/a Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 4 weeks Editor(s) used : Doom Builder, Zennode, XWE Known Bugs : None May Not Run With... : n/a * Story * Lingering remnants of Hell Spawn have plagued the Earth and surrounding colonies for over 10 years. There doesn't seem to be an end in sight to the conflict; however, we've been successful sending in small forces to fight the hordes back... until now. A nuclear-powered installation that supplies energy to outlying military installations has been the latest target of the Hell Army. A small force was sent in to sanitize the area; however, it seems that they were unsuccessful. It is important to shut this area down. With the facility staff wiped out, the Nuclear reactor powering the station could become unstable and go critical which would draw unwanted attention to the civilian population and media. Your mission is to be quietly inserted into the area and sanitize the area of Hell Spawn. Search for Outpost survivors. If no Outpost personnel survived the attack, then your objectives are as follows: 1. Eliminate Resistance 2. Gain Access to the Generator Control Room. 3. Shut down the Power Processing Units to acquire the Blue Key. 4. The blue key will grant you access to the TPN Yellow Access Key. 5. Using the Yellow Key, access the Teleportation Particle Network to return to your Pick-Up Zone. This TPN may be heavily defended. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.tolwyn.com