=========================================================================== Advanced engine needed : Boom-compatible, limit-removing source port Primary purpose : Single+Coop play =========================================================================== Title : The Spire 2: Celestial, The Sky Torn Asunder Filename : thespir2.wad Release date : 6/21/06 Author : Michael "prower" Reid Email Address : prower@gmail.com Other Files By Author : A whole lot, but only thespire.zip is really worth downloading Description : REALLY REALLY IMPORTANT NOTES YOU NEED TO READ!!! - You need GOTHICTX.WAD to run this map! Links to download it are at the end of the text file. - This map is ENORMOUS. If you have anything less than a 1Ghz processor, don't even bother. - This is probably the hardest map ever made that isn't nuts.wad, with well over 3000 monsters on UV. That being said, I would highly recommend HMP difficulty for most players, as that is more equal to normal UV difficulties. Since the original "The Spire" did not, oddly enough, feature spires of any sort, Celestial takes place in and outside of an enormous tower. The map is quite non-linear, check your automap if you get lost. Also keep in mind: ALL KEYS ARE DIFFERENT! That means blue keycard is NOT the same as blue skullkey, etc. Feedback is appreciated! Additional Credits to : Matt Dixon and the Gothic99 crew, as large sections of this map were heavily inspired by the first two Gothic99 levels. Huy Pham for Deus Vult, another large source of inspiration. Adelusion, Nick, Ola and co. for the GothicDM textures. Mark Klem for the music. The old #doomroom crew, whaddup guys =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes (Memento Mori 2 Map 29 by Mark Klem) Graphics : Yes (GothicDM textures, see end of text file) Dehacked/BEX Patch : No Demos : No * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only (but should work) Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Way too long Editor(s) used : Doombuilder (ROCKS!!), Wintex for textures Known Bugs : May Not Run With... : Older computers * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: * Getting the GothicDM textures * If you somehow don't already have this, check your local /idgames mirror for "/graphics/gothictx.zip". Or just go to http://www.doomworld.com/idgames/index.php?id=10203