=========================================================================== Advanced engine needed : GZDoom Primary purpose : Single play =========================================================================== Title : Tech Central Filename : TECHC64.wad Release date : 18/7/09 Author : Captain Toenail Email Address : cpttoenail@hotmail.co.uk Other Files By Author : Too many to list here, I like making both maps and mods, mainly for ZDoom but vanilla and sometimes other ports too. Description : This was originally map05 of the 'Doom64 II The Rising' project, but I disliked the way the project was heading, and eventually it stagnated, so I thought I would release this seperately for people to enjoy instead of going to waste. The map is in Boom format, but due to complications with the new PLAYPAL palette used in the original project, I had to convert all graphics to PNG, so GZDoom OpenGL mode is required. The textures will look terrible in Software mode. Additional Credits to : Sniper 109 - compiling the original textures, leading the original 'Doom64 II The Rising' project. NMN - used some of his good textures from NMNCorp texture resource Graeme Norgate and Free Radical Design for the Cyberden music file. Midway and Id Software for Doom64 of course! =========================================================================== * What is included * New levels : MAP01 Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors