=========================================================================== Advanced engine needed : Limit Removing Sourceport, format: ZDoom - Doom in Doom Primary purpose : Single play =========================================================================== Title : Spoiled Waters Filename : spoiled.wad Release date : 21. September 2017 Author : Stocki Email Address : [redacted] Other Files By Author : Haven't released anything else yet. Misc. Author Info : Software developer from Oldenburg, Germany. Doom is one of my fond teenage gaming memories. I started mapping for recreational reasons. It just helps me to relax a little bit. Description : My first release, though not my first map. (Only the first one I deemed good enough.) I tried to get a good mixture of dark narrow spaces and bright open areas. You start in an underground, cave-like area, go through some darker base rooms and end up on the shores of a huge nukage lake. Nukage is a reoccurring theme throughout the whole level. I've tested mostly on Ultra Violence. It is beatable on that difficulty without using any secrets (they will help a lot though). =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Don't know. Several evenings Editor(s) used : Doom Builder Known Bugs : Hopefully none Tested With : ZDoom 2.8.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors