=========================================================================== Advanced engine needed : Boom compatible, limit-removing port Primary purpose : Single play =========================================================================== Title : SJS2: Outpost Filename : sjs02.zip Release date : 6th October, 2006 Author : Simon 'SlayeR' Judd Email Address : veilofsorrow at gmail Other Files By Author : sjs01.wad, bloodrust.wad, deliverance.wad, redemption.wad, a few others Description : A dark tech themed map. Fairly hard unless you know what you're doing too :P Also (like sjs1) includes new music and textures, by me. Additional Credits to : id Software for Doom, HobbsTiger and Belial for playtesting it =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes, new textures and flats Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts and some extra enemies/weapons Deathmatch 2-4 Player : Player starts and weapons Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A week or so Editor(s) used : SLADE * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://mancubus.net/~slayer