=========================================================================== Advanced engine needed : Boom-compatible Primary purpose : Single play =========================================================================== Title : Citadel Station Filename : sj_cstat.wad Release date : 2009-07-26 Author : Super Jamie Email Address : jamie@superjamie.net Description : A map based on System Shock Level 1. Includes the healing suite, storerooms and cyberspace port, part of the central hub and gamma quadrant's storeroom and maintenance entrance. This was intended to be a simply-styled map while I took a break from making some other more detailed level. Additional Credits to : Jodwin, The Green Herring and gggmork for playtesting. CodeImp for Doom Builder. =========================================================================== * What is included * New levels : 1 Music : Yes * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 15 hours or so Editor(s) used : Doom Builder 1, XWE Known Bugs : None, I hope May Not Run With... : Legacy, I use a Voodoo doll for the light switch * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: http://www.doomworld.com/idgames/ and mirrors