=========================== Title : Super Mario 8-Bit Filename : S_MARIO.WAD Release Date : 05/07/2013 Game : Doom 2 Engine Requirement : Limit-Removing. Author : Michael Jan Krizik (valkiriforce) Email Address : krizik777@yahoo.com Misc Author Info : Old school doomer. Description : Just an 8-bit Mario map done out of boredom. Tools used : Doom Builder, XWE Known Bugs : none Build time : Few hours. Other wads by author : MAP13 & MAP30 PC_CP, MAP22 PRCP, Marine's Folly w/Mr. Chris, Doom Core, Reverie, MAP06, MAP11, MAP18, MAP23 & MAP32 of Interception, MAP07, MAP11, MAP31 & MAP32 of TNT2, MAP04 & MAP05 of Oct11.wad, 1NTRU.WAD, MTNGORGE.WAD, ID_GAMER.WAD, and two maps for Back To Saturn X. Credits : Id Software for Doom II and all that. Big thanks to : Nintendo. =========================== *Play Information* Level# : MAP01 Single Player : yes Co-op : starts only deathmatch : starts only new gfx : no new sfx : no new music : yes Dehacked/BEX Patch : no ============================ *copyright* Authors MAY use any of these levels as a base to build additional levels. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. *Doom II is copyright Id Software Music from vgmusic.com titled, "Overworld (Techno Remix)" by Geoform 187. Thanks to Memfis for testing.