=========================================================================== Archive Maintainer : Delete RealComb.Zip, it's corrupted Update to : realcomb.zip Advanced engine needed : ZDoom 2.1.0 or ZDoom 96x Primary purpose : Single+Coop play =========================================================================== Title : RealCombat Filename : Version0.wad - 12/22/2004 Version1.wad - 12/31/2004 Version2.wad - 1/4/2005 (info file) Version3.wad - 1/18/2005 (info file, Changelog) Version4.wad - 2/3/2005 Version5.wad - 2/7/2005 Version6.wad - Unknown (info file, changelog, details) Player.acs & Music.acs - Latest, script libraries Release date : 7/10/2006 Author : Sterling "Caligari_87" Parker Email Address : Caligari.87@gmail.com Other Files By Author : DoItAgain (do-it-2.wad) Haloguns 1 (haloguns.wad) Misc. Author Info : Nothing much to add here... Description : This is a grand release of my once greatly hyped RealCombat simulation. In here you'll find six sequential verisions of the WAD (although versions 5 and 6 may be the same) as well as changelogs, previous Info files, a detailed overview / description file, and source code for the script libraries (for Apothem, if he's still working on that Halo project). Also see: http://www.wadsinprogress.info/index.php?a=listwads&wad=482 http://forum.zdoom.org/potato.php?t=4790 Additional Credits to : (in no real order) id Software (Doom2) Randy Heit (ZDoom) Stian "zsignal" Skjondal (SKYPACK2.wad) Bungie and Microsoft (Halo) MonoxideC (HMT 3.5) Sgt Daniel G. Snyder, USMC (MARINE1.WAD) Mr Pink (MARINES.WAD) MasterOFDeath (Beta Testing/Suggestions) Bouncy (Beta Testing/Suggestions) chronoteeth (Beta Testing/Suggestions) BetaSword (Beta Testing/Suggestions) wildweasel (Beta Testing/Suggestions) Nmn (Beta Testing/Suggestions) Spray (Beta Testing/Suggestions) CheapAlert (Beta Testing/Suggestions) TheDarkArchon (Beta Testing/Suggestions) geedougg (Beta Testing/Suggestions) HotWax (Suggestions) Enjay (Suggestions, NJTRAIN.wad) *Viper* (Suggestions, esp GetActorAngle) Anyone else who contributed =========================================================================== * What is included * New levels : Yes Sounds : Yes Music : No (but does contain music selection feature) Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : Script library source and old verisions Other files required : N/A ? * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Designed for (but not tested) Deathmatch 2-4 Player : No Other game styles : N/A Difficulty Settings : Yes (I think) * Construction * Base : MARINES.WAD / MARINE1.WAD Halo: Combat Evolved (PC) Build Time : A loooonnnngggg time Editor(s) used : DoomBuilder, XWE 1.15, HMT 3.5, CoolEdit 96, GIMP, Photoshop 3 Known Bugs : Laggy as hell in places. May crash GZDoom Don't cheat for any other guns, might crash Versions 5 and 6 may be identical\ See individual TXTs for other bugs May Not Run With... : GZDoom, anything before ZDoom 2.1.0 and 96x =========================================================================== * Other notes * This release is dedicated to the fine members of the ZDoom community, and Doom community at large, who gave me the reason to keep working on projects like this. I don't know if I'll ever truely come back, but I hope I won't be forgotten. Peace out, y'all. And Apothem, you'd better get that Halo mod finished. I want to play a full- featured Blood Gulch DM when and if I return. Vehicles and all. ;D =========================================================================== * Copyright / Permissions * Authors MAY use the contents of these files as a base for modification or reuse, and this is in fact encouraged. Just give credit. You MAY distribute this ZIP file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors