=========================================================================== Advanced engine needed : GZDoom or ZDoom Primary purpose : Single play =========================================================================== Title : Project Uber Filename : ProjUber.pk3 Release date : 11/11/2016 Author : Darsycho Email Address : [redacted] Other Files By Author : Epic Legendary Legends!, Beyond Reality, Unhinged, UACMN2, Mayhem Mansion, ModOhFun! Misc. Author Info : Why is there no cheese in the sky? Description : Once again, hell is up to no good. They've decided to make a supercomputer thing producing all sorts of new demons, it is up to you as Captain Akimbo to put a stop to this! Shoot stuff, collect score. Put your reflexes to the test and blast your way through six action-packed levels and get as much score as you can! More details here: http://forum.zdoom.org/viewtopic.php?f=19&t=45173 Additional Credits to : PillowBlaster, Ed The Bat, Captain J, Sgt. Shivers, Pedro VC, Combine_Kegan, SunMadcat, CoTeCiO, IMX, minigunner, scalliano, agaures, hellcatX, Uboa, Finalizer, 00_zombie_00, cyriak, shadesmaster, Bloax, Cage, PsychoSilverTH, Nightfall, raymoohawk, Skelegant, Megaherz, zrrion the insect, James Paddock (Jimmy), Unholypimpin, captain ventris, revo794, Xeotroid, Doom 2016, snnnnori, Memfis, megalyth, Paul Corfiatis, PERVOK, Coffee-Break, ZipZipper, drumeaterking, ParishIsDead, VegetarianMeat. Check the CREDITS lump in the pk3 for details. =========================================================================== * What is included * New levels : 6 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01-06 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Some from scratch, maps are based off scrapped maps, thanks to Memfis, megalyth, snnnnori, Paul corfiatis and msscraps.zip Build Time : Way too frickin' long. Editor(s) used : GZDoom Builder, Slade 3. Known Bugs : There's probably a bunch that I never discovered. :P May Not Run With : Ports that aren't zdoom/gzdoom Tested With : zdoom and gzdoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://logicobscure.wordpress.com/