=========================================================================== Archive Maintainer : Update to : Advanced engine needed : ZDoom, latest version recommended Primary purpose : Single Player =========================================================================== Title : White Light: 2010 Edition Filename : WL-2010.wad Release date : 21/06/10 Author : James "Phobus" Cresswell Email Address : james@mpcressy.com Other Files By Author : Scourge (ph_scrge.zip); White Light (ph_wl.zip); Warpzone (ph_wz.zip); Scars of the Wounded Prey (ph_quik1.zip); the little demo room for T667s Too Much Brown Texture Pack (2mbrown.zip); MAP05 of zctcmaps (zctc.zip); Twisted Joke (ph_dac.zip); Community Chest 3 MAP18 (cchest3.zip); Justice - Infernal Mechanics (ph_quik3.zip); ZPack - Random Maps for ZDoom E1M2, E2M1, E2M0 (zpack.zip); Coils of the Twisted Tale (ph_quik2.zip); Ten Community Project MAP05, MAP16 (TCP.zip); Community Chest 4, MAP03; Virus Episode 1 "Shareware Demo Release" (ph_virus.zip); Tiny Pack 1 - "Tiny Chances of Survival" (ph_tp1.zip); Claws of the Enraged Beast (ph_quik4.zip); The Mouth of Death (ph_mod.zip); Phobus' Fragments of DAC2009 (ph_dac2.zip); (Files not available on /idgames but on my site or the zdoom forums): Water Resource Wad; SabreBlade; ZDoom Wars Virus Faction; Misc. Author Info : Getting warmed up for some more mapping over the summer! Description : White Light 2 wasn't going anywhere, but I'd made all the necessary resources. So, to avoid letting them go to waste, I went back to the critically unsuccessful original White Light of 4 years ago and changed some things up, adding in all of the new enemies, some of the new textures and the new version of Justice (also seen in the latest version of Justice - Infernal Mechanics). Visuals haven't changed much, the gameplay is very different and the quality of the scripting has improved dramatically. NOTE: Justice has a ranged alternate fire, which uses ammunition. Additional Credits to : id Software (Doom); Randy Heit and other contributors (ZDoom); CodeImp (DB); Csabo (XWE); Microsoft (Paint, Recorder); farlowj (WLMIDI); MRW (sound); WRW (sound); Neoworm (Sickle Graphics used for Justice); =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2 Player : Yes Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : No * Construction * Base : The original White Light and the White Light 2 resources Build Time : 4 hours (about 20 if you include the original and the time spent making WL2) Editor(s) used : DoomBuilder 1.67, XWE, MSPaint, Recorder Known Bugs : None May Not Run With... : Anything other than ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://wwww.phobus.servegame.com FTP sites: