=========================================================================== Archive Maintainer : Update to : Advanced engine needed : ZDoom, latest version recommended (varies by wad) Primary purpose : Single Player and Co-operative =========================================================================== Title : Phobus Pre-'13 Grab Bag Filename : ph_pre12.zip Release date : 08/09/2013 Author : James "Phobus" Cresswell Email Address : james@mpcressy.com Other Files By Author : Scourge (ph_scrge.zip) White Light (ph_wl.zip) Warpzone (ph_wz.zip) Scars of the Wounded Prey (ph_quik1.zip) Too Much Brown Texture Pack demo room (2mbrown.zip) zctcmaps MAP05 (zctc.zip) Twisted Joke (ph_dac.zip) Community Chest 3 MAP18 (cchest3.zip) Justice - Infernal Mechanics (ph_quik3.zip) ZPack - Random Maps for ZDoom E1M2, E2M1, E2M0 (zpack.zip) Coils of the Twisted Tale (ph_quik2.zip) Ten Community Project MAP05, MAP16 (TCP.zip) Virus Episode 1 "Shareware Demo Release" (ph_virus.zip) Tiny Pack 1 - "Tiny Chances of Survival" (ph_tp1.zip) Claws of the Enraged Beast (ph_quik4.zip) The Mouth of Death (ph_mod.zip) Phobus' Fragments of DAC2009 (ph_dac2.zip) White Light: 2010 Edition (ph_wlx.zip) Small Dark Twisted Computer Lab (ph_quik5.zip) Doom 2 Unleashed MAP10 (pc_cp.zip) Plutonia Revisited Community Project MAP14 (prcp.zip) Tactical Chainsaw, Stocked Player and Pistol Start Enforcer (ph_stuff.zip) 1994 Tune-up Community Project MAP16 (1994tu.zip) 32in24-11: Occupy Doomworld MAP25, MAP40 (32in2411.zip) Doom The Way id Did E3M6 (DTWiD.zip) Blood Red (ph_quik6.zip) MAYhem 2012 MAP01, MAP06 (MAYhem2012.zip) Community Chest 4 MAP03, MAP07, MAP13 (cchest4.zip) Misc. Author Info : Clearly can't finish shit all! Description : A collection of my old, unfinished and unreleased projects from before 2013, that have all been languishing for various lengths of time on my Hard Drive. We have: 1) Impaled Zombieman - A new enemy which is roughly what it says on the tin 2) Old Map Compilation - a collection of 12 maps from before I started on Scourge (mid-late 90's and early 2000's). 2 of these guest-mapped by my family! 3) Ascent to Damnation - ph_1tag.wad - a map using the 1-tag gimmick 4) Base Invaders - ph_doom_e1.wad - 4 maps, each with their own gimmick that create a linear progression between levels. Intended to be a 10-map set but abandoned. Features enemies from my old Water Resource Wad in MAP04 5) Hell Inc. - ph_grind_v1-00.wad - a map made in one sitting (technically made in January 2013, but never mind...) 6) The Hunting Pack - Essentially a slightly improved repackaging of Scars of the Wounded Prey and Claws of the Enraged Beast (ph_hunt.wad) 7) Justice - A slightly improved repackaging of White Light 2010 Edition and Justice - Infernal Mechanics. Was intended to have 6 other new maps, but if that had worked out, it'd not be here! Also comes with the SabreBlade that Bouncy and I made in the .wad, although not used in any map (ph_jstc.wad) 8) The Tiny Double Pack - Tiny Pack 1 and the first level of what was going to be Tiny Pack 2 nicely packaged together (ph_tp2.wad) 9) Virus - Has the resources split neatly from the map set, so now people can use all of the resources I ever created/collected for Virus in their own projects and still play the full Episode 1 "Shareware Edition" too. Probably the main draw of this pack. Comes with everything I think you need, including information and documentation! Additional credits are listed in the text file for each project where necessary. For Hell Inc., Ascent to Damnation and the Impaled Zombieman the editor information isn't included, but it's the same stuff I usually use. Please view the various included text files for in depth information on each project. The main purpose of this was to draw a line under all of my old stuff that isn't getting finished so I can start afresh with something new one day. =========================================================================== * What is included * New levels : 40 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : Supplementary text files Other files required : Each project has all it needs * Play Information * Game : DOOM2 Map # : See individual projects Single Player : See individual projects Cooperative 2-4 Player : See individual projects Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes (varies by project for implementation) * Construction * Base : The various projects compiled Build Time : 5 hours to clean things up and make sure it all runs Editor(s) used : See individual projects Known Bugs : None Tested with : ZDoom 2.7.1 (again, each project has its own compatabilities) * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://wwww.phobus.servegame.com/doom/ FTP sites: