=========================================================================== Update to : Vile Flesh Demo (VILEDEM.WAD) Advanced engine needed : Zdoom/Boom. Boom recommended (no special ZDoom features implemented) Primary purpose : Single play =========================================================================== Title : Vile Flesh Filename : VILE.Wad Release date : 24/05/04 Author : Gwyn Williams Email Address : gman@williamsg2.fsnet.co.uk Other Files By Author : This is the first! Misc. Author Info : I've been slogging away at this on and off since 2001. Bloody hell. I hope you all enjoy playing! Description : Vile Flesh is a full 32 level replacement for Doom2. You'll find the fist few levels are perhaps more reminicent of the original Doom, and as you progress, the levels become larger, more complex and far more challenging (think Eternal Doom). I've done my best to implement difficulty settings, but they don't make a big difference on later levels anyway. I hope you enjoy playing Vile Flesh! ============================================== It had to happen sooner or later... With the UAC in tatters and all off-world projects on hold, the only functioning UAC base is on Earth (though it's been kept well and truly hidden from prying public eyes). It was only a matter of time before something went wrong... Using the UAC's supposedly dismantled interstellar gateway system, the demons of Hell have brought more than the hoards of the undead with them. This time they bring the very essence of Hell itself. And guess who's been called in to clean up the mess. Only a small portion of the original architecture remains, making maps and floor plans practically useless. But you're not fussed. You never were one for technicalities. Somewhere in the base is the open gateway, pouring the legions of the damned through into our dimension. You must stop them before they turn the whole of the earth into their moribund playground, before every last ounce of humanity is ripped from the globe. Lock and load, soldier... Additional Credits to : id Software, of course. Also the authors of WadAuthor, Wintex and DeHacked. And thanks to Cyb at Doomworld for editing tips! =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : Yes (new titles, menu header, level names, intermission screen and new skies) Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : vilefles.deh should be in the same .zip as the .wad file. * Play Information * Game : DOOM2 Map # : Map01 - Map32 Single Player : Designed for Cooperative 2-4 Player : Player starts only (works fine, but possibly not the best experience in the world) Deathmatch 2-4 Player : Player starts only (not extensively tested. I've tried to keep the starts as close together as possible, but some levels are just too big to be enjoyable DM arenas. Levels after map 25 don't have DM starts at all. Note that maps 31 and 32 DO have DM starts) Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : More than 2 years all in all (!) Editor(s) used : Wad Author, WinTex and DeHackEd 3.1 Known Bugs : Some texture errors when using the original Doom2 engine. This is academic, though, because... May Not Run With... : The original DOOM2 engine. Although some levels are fine, there are quite a few later ones that cause visplane overflows. Doomsday - Map 32 seems to cause Doomsday to crash every time. It's also not possible to complete Map 27. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://mysite.freeserve.com/vileflesh/index.html FTP sites: