=========================================================================== Archive Maintainer : uhh? Update to : hmm? Advanced engine needed : Zandronum 3.0 or Higher Primary purpose : Single play =========================================================================== Title : Skulldash (Version 1.0) Filename : SKULDASH.PK3 Release date : 21/10/2015 Author : Joshua 'Dragonfly' O'Sullivan Email Address : josh@joshuaosullivan.co.uk Other Files By Author : 2 Maps in Stronghold:- STR09 - Volcanic Installation STR22 - Locus of Pestilence 2 maps for the TEN Community Project 1 Map for Pcorf Community Project 2 Atmosfear (https://www.dropbox.com/s/mefwfoy4icutsaa/AtmosFear.pk3?dl=1) Tons of old, much less notable projects. Misc. Author Info : Web & Graphic Designer, Drummer, Doom Mapper since 2005. Description : SKULLDASH OVERVIEW: Welcome to Skulldash, the fast-paced speedrun arcade mod For Doom II. The objective in skulldash is to collect the Skulltokens scattered around each level to unlock the exit. While collecting the Skulltokens you have to race against the clock, as there is a time limit to beat – all while defending yourself from the hordes of monsters from hell. FAST PACED GAMEPLAY: While on the hunt for the hundreds of Skulltokens scattered across the various realms, you’re having to race against the clock! Failure to beat the level in the permitted time will cause you, the player, to be splattered into many pieces. Fear not, however, hidden throughout most levels are many secret areas containing blue Skulltokens, which add a precious five seconds to the clock. LARGE LEVEL SELECTION: With twenty standard levels, four boss levels, five bonus levels, a giant level-hub (and a tutorial) you’ve got plenty of hours of gameplay available! Skulldash takes you to many realms & locations, including but not limited to technical bases, aztec temples, icy caverns, in a submarine, on a series of treetops, in hell, a haunted mansion, a medieval castle, a jungle altar, high in the sky and even in space! BOSSES, SECRETS & BONUS MAPS: Every level has a plethora of secret areas, containing bonus equipment and Skulltokens – keep your eye out if you want to go for 100% completion – when you 100% a full tier of levels, you unlock a bonus level! At the end of each Tier (except the 1st) there is an action packed boss map. Each boss is found in an environment crafted around their strengths and weaknesses. Bosses are often accompanied by hordes of hellspawn to assist them in taking you out. Prepare yourself to face the Lava Golem, the Dark Inquisitor, the Gate Keeper & the Overlord! Additional Credits to : MAPPERS: Joshua 'Dragonfly' O'Sullivan (All maps except:) Capt. J3 (Water Station, 100%) Slyor 64 (Frostbound, 50%) SCRIPTERS: Joshua 'Dragonfly' O'Sullivan HexaDoken BETATESTERS: Dreadopp HexaDoken Sodaholic Eonfge YellowTail Tuxy Parad0x RESOURCES: Realm667 Hexen II Gothic DM Sodaholic Blood Skulltag Resources TheMisterCat Joshua 'Dragonfly' O'Sullivan MUSIC RESOURCES: ToxicxEternity rock.freemidis.net VGMusic.com 1024.wad Scythe II Other WADs =========================================================================== * What is included * New levels : 32 (33 if Titlemap counts) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Titlemap Other files required : None * Play Information * Game : Doom 2 Map # : Map01 (32-map Megawad) Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Over Seven Years Editor(s) used : DoomBuilder, DoomBuilder2, GZDoomBuilder, XWE, SLumpEd, Slade3, MS Paint, Adobe Fireworks, GraphicsGale, FruityLoops Trial Known Bugs : Hopefully none. Email any found to josh@joshuaosullivan.co.uk May Not Run With : Any port other than Zandronum - must be Zandronum 3.0 OR HIGHER. (3.0 is in alpha at the time of writing) Tested With : Zandronum V3.0-alpha-r150831-1814 * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * idgames: https://www.doomworld.com/idgames/ Web sites: http://www.joshuaosullivan.co.uk/skulldash/