=========================================================================== Advanced engine needed : Boom Derivative Primary purpose : Single Player =========================================================================== Title : Scimitar Filename : scimitar.wad Release date : Author : Cycloid Email Address : doom @ cyclomedia . co . uk Web Site : cyclomedia.co.uk/doom/ Other Files By Author : cyc-a, cyc-b, cyc-c (dac2005/dac1), map26 in 1024 Misc. Author Info : likes beer, sex and custard, preferably all at once Additional Credits to : Iori : Dusk Sky Description : 20 shortish levels split into three episodes: Rear Entry, Knee Deep in the Sludge and Into the Blood "The Source" - That's what they call it. No one quite knows what it is, apart from the birthing grounds of the monstrous army that invaded your planet. Your team was sent to destroy it, but the way in was heavily guarded, and now only you survive. You'll have to find another way in... The maps are all relatively small with 2 min par times as average. all are designed to be demo friendly, possible from a pistol start and reasonably challenging on UV. =========================================================================== * What is included * New levels : 20 Sounds : new monster + weapon + environment sounds Music : - Graphics : lots of everything, mainly reworkings of originals Dehacked/BEX Patch : included in wad Demos : - Other : scimitar-readme.txt, scimitar.cfg (doombuilder config) Other files required : - * Play Information * Game : DOOM2 Port : Boom derived source port, tested with: Eternity 3.31 WinMBF 2.03 pr boom 2.24 May Not Run With... : Ports that do not support voodoo doll "scripting" or are 100% boom compatible Other Info : Jumping is not required but not disabled Vertical mouselook is similarly discouraged * Play Information * Map # : 1 to 20 Single Player : Designed for Cooperative 2-4 Player : Starts included but not tested Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 30 months, in between getting married, having babies and working full time. Editor(s) used : Doombuilder, Whacked2, Wintex, XWE, Photoshop, Cool Edit Pro Known Bugs : Flat "bleeding" is used for some effects or to hide holes in the ground so some ports (GL specifically) may botch these up * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.cyclomedia.co.uk/doom/ ===========================================================================