Primary purpose : Single + coop play =========================================================================== Title : Oreo Cake Massacre Filename : OCM Release date : 6-24-2016 Author : mArt1And00m3r11339 Email Address : [redacted] Description : Oreo Cake Massacre is a huge slaughter level that consist of mainly brown and white, resembling an Oreo cake, with 25K enemies. You will need a ZDoom-driven Doom engine to play the level (such as ZDoom, GZDoom, Zandronum, etc.). You will need a good video card because if not, you may not have a pleasurable experience playing the level. Textures used include sf2012-tex, cc4-tex, GOTHICTX, NB_RECOL, and q1tex. If you do not like slaughter levels, this one is certainly not for you. Music comes from level 20 from Italo Doom. Updated on 12-21-2017 (removed unused textures, reorganized textures in the textures lump to fix the issues with animation, added the Doom 3 sound pack into the wad file to spice it up). Demo of this level is found at: https://www.youtube.com/watch?v=3asGTqcNjJ0&t=16663s Credits :General Rainbow Bacon (for creating Slaughterfest) Grain of Salt (title image, status bar, intermission image) This wad contains textures from: sf2012-tex, cc4-tex, gothictx, q1tex, nb_recol idsoftware (for creating the game and Doom 3 sound effects) TerryWADArachive(for providing Doom 3 sounds on /idgames) =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 month (approximately) Editor(s) used : Doom Builder 2, edited with GZDoom Builder, Slade May Not Run With : Vanilla-driven Doom engines, such as PrBoom+, etc. (because this level is in Hexen format) Tested With : Engines/ports/EXEs used to test GZDoom g1.8.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors